[quote]So, I've been testing MLAA in a number of titles. I can only think of two words to describe it...
Input lag
The post-processing filter adds massive amounts of input lag to any game it's used on. The screen is so far behind the mouse, aiming/driving accurately was made pretty much impossible. It even made RTS titles hard to play, because cursor movement is delayed.
Nice idea, but I can't even begin to comment on the visual quality or performance until the input lag problems are solved. Way too much delay to be playable (almost as bad as OnLive).
Did you make sure to turn off AA in the game itself? Otherwise you're double processing.
Of course, the only AA being used was MLAA. The input lag from it is just plain awful.