Search found 12 matches

by blunden
24 Nov 2008, 17:15
Forum: Request/Discuss Game Solutions
Topic: Need for Speed Undercover
Replies: 29
Views: 55721

Need for Speed Undercover

Is this game Vert- when selecting a WS resolution in the menu or have they fixed it now?
by blunden
22 Oct 2008, 00:48
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 FOV Discussion
Replies: 26
Views: 14538

Max Payne 2 FOV Discussion

I really wanted to play this game again now. Too bad there is no good WS. :(
by blunden
09 Sep 2008, 14:01
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71177

Knights of the Old Republic II

Kotor 1 is already fully fixed for all major widescreen resolutions. Downloads and install instructions here:

http://www.widescreengamingforum.com/wiki/index.php/WSGF_Hacks_for_SW:KOTOR
Ok. Great. Must have missed it. Will have to try it when I replay it next time. :)
by blunden
07 Sep 2008, 00:32
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71177

Knights of the Old Republic II

[quote]Truly awesome work. I think we can live with the rest of the HUD stretched for now. The map is the important part.
Thanks.
---------
Unfortunately I have bad news. Doesn't look like I can fix the rest of the hud. Technical explanation below:

[...] I just tried out your work ...
by blunden
31 Aug 2008, 05:22
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71177

Knights of the Old Republic II

Well it looks like it's going to be quite a lot of work to completely fix the huds. As in, I probably won't have it done this month even; apart from this brief week off (during which I would like to spend some time relaxing) work is killing me. So for the time being, here are huds which have fixed ...
by blunden
01 Mar 2008, 01:30
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71177

Knights of the Old Republic II

The HUD is scaled dynamically based on the resolution. The scalar does not account for the widescreen aspect ratios so they get stretched. It is my guess that the stretching is what misaglins the player cursor on the map. The original KOTOR had fixed HUD sizes and positions so it aviods that ...
by blunden
01 Mar 2008, 00:51
Forum: Request/Discuss Game Solutions
Topic: uniws and vista
Replies: 4
Views: 2379

uniws and vista

I patched Kotor 1 with Vista x64 using UniWS follwed by a hex editor for the movies. Worked perfectly. Played through it without any glitches as well. That was in 1680x1050, but shouldn't matter. Are you sure you have patch 1.3 installed and the crack applied?
by blunden
16 Jan 2008, 14:30
Forum: Request/Discuss Game Solutions
Topic: RON WS support with Vista?
Replies: 2
Views: 1777

RON WS support with Vista?

Have you checked in C:UsersYourUserNameAppData etc.?
by blunden
09 Jan 2008, 21:15
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71177

Knights of the Old Republic II

So there is still no solution for the mini-map? That's too bad since it worked fine in KOTOR. Seems they have taken a different approach to the rendering of the HUD in this game.

Btw. it would be interesting to know what the three steps does (like in the KOTOR 1 guide). Are each step doing the ...
by blunden
21 Sep 2007, 22:54
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Multi-Game Widescreen Fixer
Replies: 1474
Views: 817615

Multi-Game Widescreen Fixer

Great program. Too bad it's not in the BF2 article here. I always go to this site when installing a new game since the chance that it doesn't do Hor+ is a lot greater than it being natively supported. :( I would have missed it if not for the fact that tweakguides.com linked to it in their guide.
by blunden
20 Sep 2007, 22:04
Forum: Request/Discuss Game Solutions
Topic: Rainbow Six Vegas 1680x1050
Replies: 8
Views: 3845

Rainbow Six Vegas 1680x1050

[quote]http://www.widescreengamingforum.com/node/7083]

Dude, did you read what he said? These solutions do not work. I tried them as well, this stupid thread, or at least the first post which purports to offer 1680x1050, does not work. No such option shows up in the video resolution screen ...
by blunden
20 Sep 2007, 21:11
Forum: Request/Discuss Game Solutions
Topic: Battlefield 2 Widescreen - Definitive Discussion Thread
Replies: 434
Views: 164427

Battlefield 2 Widescreen - Definitive Discussion Thread

This little program in combination with the 1680x1050 shortcut works fine in 1.41 for me. I didn't get kicked by punkbuster either. It's amazing to see the difference it makes when enabling it (which is done by the *-numpad key). Maybe it has been posted before in this thread and I was just lucky ...