Syndicate (2012), Multi Monitor Review [~4K]

Todays review is Syndicate (2012), which is a first person shooter that is set in a future where large corporations have taken the place of governments. Once again your feedback is appreciated.

To use a multi-monitor resolution, open My Documents, and find the Syndicate folder, then edit the environment.cfg file, changing VID_DWIDTH and VID_DHEIGHT to your correct resolution.

While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.

Some screenshots can be found here.

More Monitors = More Productive. We Could Have Told You That...

So, Gizmodo picked up this story from the New York Times about a study proving that multi-monitor configurations make users more productive. Really? Is that new news? We could have told you that.

The article cites a study (funded by monitor maker NEC) that says having multiple monitors can save you 10 seconds of toggling between windows, for each five minutes of work. Sum total in a day, this works out to saving 15 minutes - enough for a coffee break. Yay! Too bad they missed the larger point...

skipclarke on

Co-op Gaming in Eyefinity: Nation Red

Welcome to the next of my video blogs where I look at co-op games and how satisfying the experience is in multi-monitor. I love co-op gaming, but not all co-op games play well in multi-monitor. My reviews cover what I needed to do to get the game working in Eyefinity, any issues that I found in the game that relate to it, and how fun I found the whole experience.

This episode reviews the game Nation Red.

In case it is helpful, I have provided a text copy of the transcript as well. Enjoy!

AussieTimmeh on

DirectX 11 SoftTripleHead in the Works?

Perhaps slightly old news to some, but it has just been brought to my attention... thanks to TheButcher for pointing out in a forum thread that DirectX 10/11 SoftTH may soon be possible ('soon' being relative, of course).

Tribes: Ascend

Tribes: Ascend is a free-to-play multiplayer-only first-person shooter part of the Tribes franchise. It is developed by Hi-Rez Studios. The game features a class-based loadout system. Each loadout specifies what type of armor the player has, along with what weapons and items they carry. Loadouts only supports three weapons at a time; two in-hand weapons and one melee object, along with either grenades or mines and a pack.

Codemasters Responds with Gifts!!!

I got a care package in the mail yesterday (quite by surprise) from Rich Eddy of Codemasters. It had some swag from Codemasters and the Dirt3 team. Thanks guys for sending some stuff back over the pond. It is greatly appreciated. I took a quick video of the stuff, and posted it on YouTube.

Port Royale 2

Port Royale 2 is set in the Caribbean during the 16th and 17th centuries. , it combines a business simulator with real-time battles and towns that can be owned, built, developed or razed.

Port Royale: Gold, Power and Pirates

Port Royale is a business simulation game set in the Caribbean and partly the Atlantic during the 16th and 17th centuries, it combines business–economic simulation with real-time battles and towns that can be visited for trade and other purposes.

only 2 screen resolutions work in this game 1280x1024 and 1024x768.

Wargame: European Escalation

Wargame EE is a combat-centric RTS set during a fictitious twist of the Cold War era.

The only resources to keep an eye on are your units' fuel and ammo reserve. Taking control of strategic zones awards you deployment points that can be spent to deploy more troops from your deck of available units.