NVIDIA Announced Dual-GPU GeForce GTX 690

Hot on the heels of releasing the GeForce GTX 680, NVIDIA has just announced the imminent release of the dual-GPU GTX 690. The new card will use two full speed GK104 chips. It is being binned with special low-leakage chips to reduce the thermal profile. It also sports a new custom chromium plated aluminum architecture (rather than the usual plastic). The GTX 690 has a lower TDP than the older GTX 590, and is actually 4dB quieter than the recent GTX 680. The back sports 1xMini-DP and 3xDL-DVI connectors.

Current Multi-Monitor Support For Guild Wars 2 (Open Beta) Video Showcase

Amidst my super busy weekend I took Guild Wars 2 for a spin in surround mode. Gave it a good initial testing for support compatibility and performance.

The game is working, but with severe blemishes that hinder gameplay experience. I will cover most of these in the video and hope that by the time Guild Wars 2 hits full release that these problems have been rectified and that we get a gold certified game.

ViciousXUSMC on

WSGF Mixes on gog.com

I've gone into my account on gog.com and created two mixes that should be of interest to retro gamers in the community. The first is a list of games that are known to work in widescreen. The second is a list of games that are known to work in Eyefinity/Surround. In each entry I give a quick overview of the support, and a link back to the game page here at the WSGF. If you have a GOG account, please go vote up the mixes, so they will be more readily visible on gog.com

Meet-Ups in TX & UK, Updated Skyrim & ME Trilogy Fixes, Guild Wars 2 Beta

Howdy all,

Lots has been going on at the site. For starters, we have changed our URL to wsgf.org. If you use the old URL, you will be soft redirected to the new shorter URL, and all your old links will work. We've got a number of exciting events coming up.

Meet-Ups in Houston & London

Houston, TX - May 4th @ 9pm, at Joystix Classic Arcade & Pinball

Software Review: Actual Multiple Monitors - Improved Windows Workflow ??

Having multiple monitors can make your computing life easier and more fun. WSGF knows all about this, it's what we specialize in...
However the Windows operating system sadly passes up many opportunities to capitalize on features and benefits that can be provided in a multi-monitor configuration.

With luck 3rd party developers help fill the gap between what is and what could be, today we look at developer Actual Tools product called Actual Multiple Monitors.
A software suite that promises to make your multi-monitor experience better and more enjoyable. How does it fare? Watch the full review and find out!

ViciousXUSMC on

WSGF at the Guild Wars 2 Beta Weekend

There is lots of excitement about the upcoming release of Guild Wars 2, and the WSGF is no exception. This weekend marks the first open beta weekend. The WSGF will be present on NA and EU servers.

NA - Steamspur Mountains
EU - Elona Reach.

Join us on the IRC as we jump in and get a guild created for the weekend.

HaYDeN Releases Flawless Widescreen Tool

After much waiting, HaYDeN has released a vastly updated version of his Flawless Widescreen (FW) tool. The tool provides a unified system for implementing Eyefinity and Surround fixes in games. The new tool now features:

  • Repository based plugins/modules with autonomous updating and version checking.
  • Fast with low memory utilization, C++ classes exposed to LUA for powerful and fast memory manipulation/injection, registry and file manipulation.
  • LUA and XML based plugins requiring minimal programming knowledge
  • SoftTH, AMD Eyefinity and NVIDIA Surround API's intergrated for accurate display environment detection including bezel compensation, manually configurable fall-back for non-standard solutions.
  • Plugins are inherently open-source encouraging contributions and improvements from the community.


You can download the tool from HaYDeN's site, flawlesswidescreen.org. You can also comment and discuss the tool in this thread at the wsgf. This is first release of the new tool, and issues will be addressed as they arise.

New domain name and site maintenance update

As many of you have noticed, WSGF has moved to a new domain name. This was done largely due to the cramping and fatigue that occurred when typing in the old domain name. We value our readers and members finger fitness and wanted to be sure that typing and linking to the wide screen gaming forum were easier, more enjoyable, and less hazardous for everyone. The old domain name (http://widescreengamingforum.com/) and all links now softly redirect you over to the new, whitespace conserving http://www.wsgf.org/ domain with out breaking any bookmarks or android applications.