Metro: Last Light

Metro: Last Light (formerly Metro 2034) is a first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver for Microsoft Windows, PlayStation 3 and Xbox 360. It was released in May 2013.[3] The game is set in a post-apocalyptic world and features action-oriented gameplay.

WSGF HTPC Build w/ AMD Trinity APU

I've decided to build an HTPC based on the AMD Trinity APU, and I need your help in picking out the last few parts (case, PSU, RAM and Blu-Ray).

At a recent checkup, the pediatrician asked me what gaming console I would recommend. After going through the pros and cons of each current console, I settled on the Xbox 360 as my recommendation. Then after a moment, it dawned on me that an HTPC would be a better option for his (and my kids) to game on.

I figure that a small form factor PC based on an APU, with an Xbox controller, and Steam in Big Picture Mode will fit the bill perfectly. So, I've decided to test the theory by doing an HTPC build centered on the AMD A10-6800K. This will also give me a good testbed for future single screen benchmarking.

skipclarke on

Michael Dell Shares WSGF Rig

In a nice little bit of news, I was tipped off to the fact that Michael Dell (yes, THE Michael Dell) shared my "3 over 1" gaming rig on his Google+ page. He linked to my video of the 21:9 ultra-wide gaming reel. Pretty cool. You can see the post here.

WSGF and the Oculus Rift

As many will remember we Kickstarted the Oculus Rift, thanks in no small part to a short donation drive we ran. We bought in right at the very end, and thus were one of the last people to get our unit. I received the WSGF about 10 days ago, but haven't had time to devote to it.

Seeing that I wouldn't have time in the near future, I put the call out to local WSGF members I knew to be interested. Last night I dropped the unit off with peanut, who previously wrote an article comparing 3x1080p 60Hz multi-mon to 1440 120Hz single screen.

He will be doing the initial unboxing and putting the unit through its initial paces. I expect some video footage from this before too long. After that we should be passing the unit off to TheDestroyer and Zencyde as well. We are also looking at the possibility of setting up an event to show it off and give more people time to check it out. If you're interested in that, please comment in the discussion thread.

In related news, Oculus demoed a 1080p version of the Rift at E3. The overall verdict is that it is much improved over the current dev, and a solid step in the right direction.

Computex 2013 Roundup

A bit late, but here is a quick roundup of the display-centric news out of the recent Computex 2013 show in Taipei.

  • ASUS displayed their 31.5" 4k UHD panel. The $3,799 panel will launch in Q3 and have DisplayPort and dual HDMI inputs, with P-in-P. Anyone got a mountain of cash to loan me? - Link
  • Sharp showed off "retina" panels which double the pixel count (in both H and V) of 1600x900 panels. These 14" and 15.6" iGZO panels mimic the Apple method of achieving "HiDPI" pixel density. - Link


Preffered Monitor VS. Tearing Comparison

This shows what settings do what to prevent tearing in eyefinity. There's a bug that contradicts everything that was known about the issue.

Gameplay from Unreal Tournament 3: Black Edition

Sorry for the hiatus, I'm going to try and put more content up more often. Doing a vid a day kinda burnt me out.

suiken_2mieu on

Remember Me (Triple Monitors / Eyefinity / Surround) [~4K]

Remember me is a story driven action adventure game set in a world where memory's can be copied, exchanged, bought, or even erased. You play a memory hunter by the name of Nilin who starts the game having here memory erased, you must fight against the corporation that took your memory's from you and try to get your memory's them back. The games multi-monitor support is standard for an Unreal Engine 3 game, just about everything is vertical minus out the box, fortunately fixing the FoV is just a one character change in an ini file, the UI for the most part can be fixed thanks to helifax creating a new fix for the Widescreen Fixer tool, details of both can be found below.

The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.

Direct Video Link: Remember Me (Triple Monitors / Eyefinity / Surround) [~4K]
Channel Link: http://www.youtube.com/user/n11skid

While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.

Details on fixing the FoV and Some screenshots can be found here.

Anonymous (not verified) on

Remember Me

Remember Me is an action-adventure stealth game developed by DONTNOD Entertainment and published by Capcom. It was released in June 2013 for Microsoft Windows, PlayStation 3 and Xbox 360.

Flawless Widescreen v1.0.10 Released

Flawless Widescreen v1.0.10

After a long wait the latest rendition of Flawless Widescreen has been released, this addresses a number of bug fixes, expands the functionality as well as increasing productivity when it comes to creating plugins - just about every plugin now supports signature scanning meaning that the plugins will work on just about any release of the game, including in some cases completely different builds such as demo versions.

You can download the latest version [here]

HaYDeN on

Thomas Was Alone

Thomas Was Alone, and then, Well, he wasn't. Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment. Listen to awesome music by David Housden.