




The Void (also known as Tension, Russian: Тургор) is a 2008 survival horror adventure computer game developed by the Russian studio Ice-Pick Lodge. The game is about a soul that accidentally lingered in the Void, before absolute death. The Void is a purgatory-like place, in which the most valuable thing is Color, a liquid that represents lifeforce. Color is scarce and famine is a usual thing for its dwellers — beautiful naked Sisters and deformed monstrous Brothers. Color is a universal resource in the game — at the same time it is the hero's health, armor, stats and ammo. With the help of Nameless Sister, the soul finds out that there is a way to escape and be reincarnated again on the surface, but in order to do this the player must disguise himself as one of the Brothers and eventually confront them.
P.S. This is one of the best games I've ever played, so you should definitely look into it.
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Native for most resolutions, .ini required for 1680x1050.
Display width and height must be multiples of 4 for any resolution to be natively supported and available from the config app.
1680x1050 support is a known issue, but there is a work-around detailed on the official developer's forum. Refer to Links for Official Solution.
For 1680x1050: (from the official solution)
1) Navigate to the data subfolder of the game's install rep, should be sth like C:\Program Files\bitComposer\The Void\data
2) Create a new text file and copy/paste the following into it:
Code:
<?xml version="1.0" encoding="utf-8" ?>
1680
1050
3
16
0
0
3) Save the file as rcfg.xml and launch the game.
This is probably unrelated to widescreen, but you may also need to lower the level of antialiasing for some resolutions to work.
1440x900 (native) and 5040x1050 (ini) both require zero AA to run on my setup, although 1680x1050 (ini) works fine even with 16x AA.
No HUD stretch
Native/.ini depending on the resolution, (5040x1050 is probably the only surround res to require the edit).
HUD: scales correctly.
The Sisters/Brothers interface of the Journal has a minor glitch in surround: the first and last name on each list are cut off and can't be accessed. The current Sister/Brother will be selected by default though, so you shouldn't miss anything - unless you really want to read what the first one said while you're later on in the game...
The FMVs stretch.













