Turok: Dinosaur Hunter

This is a fast-paced FPS similar to the original Doom series. Players progress through expansive environments seeking keys to unlock additional levels. The game uses a hub/teleportation system to help the player navigate the different levels. The array of weaponry available is one of the finest ever to grace a FPS. Fusion Cannon = Photon Torpedo Launcher.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Play Styles:Single-Player
Setting:Sci-Fi
Genre:FPS

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 16:10.
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

No native support for widescreen resolutions.

New solution: https://pcgamingwiki.com/wiki/Turok:_Dinosaur_Hunter#Widescreen_resolution

Old solution:
In the root game directory open "Video_D3D.dll" with a hex editor. Search for all or part of the following hex values:

C7 05 50 98 01 10 40 01 00 00 C7 05 58 98 01 10 F0 00 00 00 39 1D 30 52 01 10 75 14 C7 05 50 98 01 10 00 02 00 00 C7 05 58 98 01 10 80 01 00 00 39 1D 64 52 01 10 75 14 C7 05 50 98 01 10 80 02 00 00 C7 05 58 98 01 10 E0 01 00 00 39 1D 98 52 01 10 75 14 C7 05 50 98 01 10 20 03 00 00 C7 05 58 98 01 10 58 02 00 00

Each bolded pair corresponds to an in-game resolution.

320x240
512x384
640x480
800x600

For example, I select 800x600 which is listed as "2003" and "5802". I need to replace these values with my desired widescreen resolution. Remember to flip the order of the HEX values when they are entered.

800 is 0320 in hexadecimal. I will enter it as 2003. 1920 is 0780 in hexadecimal. I will enter it as 8007.

If I want to replace 800x600 with a 1920x1200 resolutions I will end up with this.

C7 05 50 98 01 10 40 01 00 00 C7 05 58 98 01 10 F0 00 00 00 39 1D 30 52 01 10 75 14 C7 05 50 98 01 10 00 02 00 00 C7 05 58 98 01 10 80 01 00 00 39 1D 64 52 01 10 75 14 C7 05 50 98 01 10 80 02 00 00 C7 05 58 98 01 10 E0 01 00 00 39 1D 98 52 01 10 75 14 C7 05 50 98 01 10 80 07 00 00 C7 05 58 98 01 10 B0 04 00 00

Whichever pair you change will be the original resolution you need to select in the "Video" launcher menu.

4:3 Screenshot
16:10 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 16:10.
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot