Tomb Raider: Legend

Who doesn't know about the spelunkering heroine Lara Croft? This game gets back to the roots of the series by incorporating actual tomb raiding in various exotic locations with the buxom protagonist.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:1.2
Play Styles:Single-Player
Setting:Modern

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native widescreen support. Just be sure to choose "widescreen" in the "Display" options.

The game grants more visibility horizontally. True widescreen HOR+.

The game only supports 2 aspect ratios: 4:3 and 16:9. The game allows you to run the game with either aspect ratio in any resolution. You can run 16:9 aspect ratio at 4:3 resolutions and vice versa. The game does not support 16:10 ratio, but still looks good. People are a little bit skinnier in 16:10.

The hud does not stretch.

NOTE: If playing on a 16:10 monitor, it will, like the 3D world, be very slightly stretched vertically as it is rendering a 16:9 aspect ratio on a 16:10 monitor. This stretching is not too noticable. (Shown below)

Cutscenes are handled with the ingame 3D engine and are also HOR+

As cranky stated, the forced aspect ratio hurts the overall score in an otherwise perfect implementation of widescreen support

edit:
for correct 16:10 -> 1920x1200 use Racer_S Fov tool and set the values to
Aspect: 0,822
Fov: 1,082
But mind you, as you will encounter some misaligned sprites if you will use this FOV hack. This tool does not work with the Steam version.

Download available from the PC Gaming Wiki Community Files (search there).

Ultra/Super-Wide Specific Solution & Issues:

While you can set any resolution your system supports, the game will stretch 16:9 image to 21:9. To workaround this use the Racer_S Fov tool and adjust the values to
Aspect: 1,593
Fov: 1
But mind you, as you will encounter some misaligned sprites if you will use this Fov hack. This tool does not work with the Steam version.

Download available from the PC Gaming Wiki Community Files (search there).

Eyefinity / Surround Specific Solution & Issues:

Download available from the PC Gaming Wiki Community Files (search there).

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
Uploaded by: skipclarke
HUD 4:3
Uploaded by: skipclarke
HUD 16:10
Uploaded by: skipclarke
HUD 16:9
Uploaded by: skipclarke
4:3 for comparison with 3x1
Uploaded by: skipclarke
3x1 for comparison with 4:3
16:10 Resolutions:
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080
Eyefinity / Surround Resolutions:3840x1024
4K UHD Resolutions:3840x2160
Multi-Monitor Types:Matrox Triplehead2Go