Titanfall

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Titanfall is an upcoming first-person shooter video game developed by Respawn Entertainment and published by Electronic Arts as an exclusive for Microsoft Windows, Xbox 360, and Xbox One. The game was officially announced as Respawn's debut game at Microsoft's E3 2013 press conference, and is scheduled for release on March 11, 2014.

In Titanfall, players fight in online multiplayer-only matches set on a war-torn planet as mech-style Titans and their pilots. Its action is fast-paced, including abilities to run on walls and hijack mechs, and extended periods between player deaths. Respawn describes the game as bringing "scale, verticality, and story" to first-person shooter multiplayer gaming, incorporating elements traditionally used in single-player campaigns. The game uses Microsoft's cloud computing services to offload non-player activity to servers and optimize the home computer for graphical performance.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Beta/Demo
Release Date:
Tested Version:Beta
Play Styles:Competitive
Setting:Sci-Fi
Genre:FPS

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Ultra/Super-Wide Specific Solution & Issues:

Since the latest patch, HUD is now fully visible

Eyefinity / Surround Specific Solution & Issues:

As of the latest patch, the HUD is now properly usable and centered on the middle monitor in Eyefinity / Surround Resolutions. The mini-map, ammo count, burn card indicator, etc all works as intended. Prior to this patch, the HUD was entirely off screen and unusable.

4:3 Screenshot
16:10 Screenshot
Training
16:9 Screenshot
Training
21:9 Screenshot
Training
32:9 Screenshot
Eyefinity / Surround Screenshot
Training
21:9 Menu
Video Settings
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080