Snake Pass

Welcome to Snake Pass; a physical action-puzzle game that sees the player slither, curl and climb their way through increasingly challenging worlds filled with evermore intricate obstacles and fiendishly mind-bending objectives.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Play Styles:Single-Player
Developer:Sumo Digital

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native "Vert+" support.

  • There is no FOV setting but the camera can dolly between two positions (close, far).
  • Cutscenes are 2.35:1 anamorphic.
  • Negligible cosmetic oddity: main menu art has a funny way to adapt to various aspect ratios.

Tech: Unreal Engine 4.

Ultra/Super-Wide Specific Solution & Issues:

Native Vert- support. The "MaintainYFOV" trick described below is a bit too drastic to be considered a better solution.

Eyefinity / Surround Specific Solution & Issues:

Tunnel vision is a drag even on the far cam. Fix this through %USERPROFILE%\AppData\Local\SnakeSimulator\Saved\Config\WindowsNoEditor\Engine.ini

Add this paragraph:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Screen change is now Hor+/Vert+: playable but not very immersive.

4K UHD Specific Solution & Issues:

Native support.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
4K Gameplay Screenshot
4K In-Game Cutscene
4K Menu Screenshot
Tallscreen Gameplay (1440x2560)
Tallscreen Menu
Camera Near, 9:16
Camera Near, 16:9
Camera Near, 21:9
Camera Near, 48:9 (default)
Camera Near, 48:9 (MaintainYFOV)
Camera Far, 9:16
Camera Far, 16:9
Camera Far, 21:9
Camera Far, 48:9 (default)
Camera Far, 48:9 (MaintainYFOV)
15:9 Resolutions:1280x768
16:10 Resolutions:1920x1200
16:9 Resolutions:2560x1440
Ultra/Super-Wide (21:9/32:9) Resolutions:3440x1440
Eyefinity / Surround Resolutions:7680x1440
4K UHD Resolutions:3840x2160
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L