




Singularity is a UE3-based corridor FPS that mixes futuristic firearms, time-altering technology and copious amounts of blood. After military research gone wrong caused the Apocalypse, you'll have to survive angry soldiers and hungry mutants and travel through time in a desperate attempt to clear the mess before it even happens. The game also features matchmaking multiplayer modes.
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Native widescreen support - except for 1360x768.
For some reason, this resolution is not available off the in-game list. You'll have to edit the registry:
HKEY_CURRENT_USER\Software\Activision\Singularity
UserSelectedResolution 1
ResX 1360 (DECIMAL value)
ResY 768 (DECIMAL value)
There is no known way to increase the pretty narrow FOV at this time. Key bindings are apparently saved in binary format in Documents\Singularity\RvGame\SaveData\Player0.ue3profile (here's my file if any hex-pert wants to have a look - http://www.wsgfmedia.com/scavvenjahh/singularity/Player0.ue3profile).
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Correct scaling in widescreen. The HUD stretches in multi-mon.
The various iron sights and scope sights are ok, except for the rocket launcher scope and gas mask: in both cases the overlay does not scale correctly and is Vert- instead.
(On a sidenote, the sniper scope's compass is only a cosmetic gizmo: North in 4:3 becomes South in 16:9...)
The MP game is a bit different (slow texture streaming like in the unpatched solo game, 30-fps cap) but support is the same, including the 1360x768 issue. In Soldiers vs. Creatures mode, members of Team Sickle (the bad guys) play from a third-person perspective.
Thank you litwav for the tip !
Only single-screen resolutions are available from the game options.
To play in multi-mon, a registry edit is required :
HKEY_CURRENT_USER\Software\Activision\Singularity
UserSelectedResolution 1
ResX xxxx (your desired display width as a DECIMAL value)
ResY xxxx (your desired display height as a DECIMAL value)
Screen change is Hor+.


























