Shrek 2: Team Action

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The PC version of Shrek 2 was quite different than the console version, with simplified gameplay so that it would be more accessible to a younger audience. However, Activision decided that it should probably port the actual console version to PCs, since the tremendous commercial success of the movie might actually lure gamers to buy a second Shrek game. And so we have Shrek 2 Team Action.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Retail
Play Styles:Single-Player
Setting:Cartoon

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

The game only supports aspect ratios and resolutions up to 4:3 - you need to use a HEX editor to get it HOR+

Go to your Game root Folder --> ...\Shrek2\Game\Shrek 2.exe

Then Hex edit these addresses:

16:10 - Resolution and FOV for 1920x1200:
Go to Offset 12D490 look for 20 03 and change it to 80 07
Go to Offset 12D4D0 look for 58 02 and change it to B0 04
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 90 3F

16:9 - Resolution and FOV for 1920x1080:
Go to Offset 12D490 look for 20 03 and change it to 80 07
Go to Offset 12D4D0 look for 58 02 and change it to 38 04
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 80 3F

16:9 - Resolution and FOV for 2560x1440:
Go to Offset 12D490 look for 20 03 and change it to 00 0A
Go to Offset 12D4D0 look for 58 02 and change it to A0 05
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 80 3F

Now start the Gamelauncher and select 800 x 600.

Note that the offsets are likely to shift for a different game version, so if the values are not found at the offsets, look for them nearby.

Ultra/Super-Wide Specific Solution & Issues:

Same solution as in widescreen:

21:9 - Resolution and FOV for 2560x1080:
Go to Offset 12D490 look for 20 03 and change it to 00 0A
Go to Offset 12D4D0 look for 58 02 and change it to 38 04
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 40 3F

21:9 - Resolution and FOV for 3440x1440:
Go to Offset 12D490 look for 20 03 and change it to 70 0D
Go to Offset 12D4D0 look for 58 02 and change it to A0 05
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 40 3F

Now start the Gamelauncher and select 800 x 600.

Eyefinity / Surround Specific Solution & Issues:

Same solution as in widescreen:

48:9 - Resolution and FOV for 5760x1080:
Go to Offset 12D490 look for 20 03 and change it to 80 16
Go to Offset 12D4D0 look for 58 02 and change it to 38 04
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 B0 3E

4K UHD Specific Solution & Issues:

Same Solution as in Widescreen:

16:9 - Resolution and FOV for 3840x2160:
Go to Offset 12D490 look for 20 03 and change it to 00 0F
Go to Offset 12D4D0 look for 58 02 and change it to 70 08
Go to Offset F61C0 look for 00 00 80 BF and change it to 00 00 80 3F

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
4K Gameplay Screenshot
4K In-Game Cutscene
4K FMV Cutscene
4K Menu Screenshot
Uploaded by: Rose
Resolution - select 800 x 600
Uploaded by: Rose
FOV
16:10 Resolutions:1920x1200
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:5760x1080
4K UHD Resolutions:3840x2160
Multi-Monitor Layouts:3x1-L