




ParaWorld is an RTS from Spieleentwicklungskombinat GmbH (I kid you not) and Aspyr Media. The game takes place in an alternate universe, where the laws of nature and science differ, and humans and dinosaurs coexist. Gameplay-wise, ParaWorld's most visible innovation is the Army Controller, which allows for multi-tiered visual organization of your available forces.
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Solutions & Issues
Native. Hor+ in game and cutscenes, interface does not stretch... Great stuff. It's a shame Paraworld is not listed in Matrox's SGU! Hotkey for TH2G Bezel Management is fully functional in game.
The FMVs are anamorphic. The ingame cut-scenes are... interesting. They are hor + *and* the black bars recede. It's not anamorphism; the picture doesn't get bigger, you just see more stuff on all four sides. This is unusual, but I don't think it can be faulted (unless it makes boom mikes visible or something).










