




No Man's Sky's gameplay is built on four pillars — exploration, survival, combat, and trading. Players are free to perform within the entirety of a procedurally generated deterministic open universe, which includes over 18 quintillion planets, many with their own sets of flora and fauna. By exploring, players gain information about the planets that they can submit to the Atlas, a universal database that can be shared with other players of the game. Players get compensated in in-game currency every time new information is uploaded to The Atlas. Players also gain materials and blueprints to upgrade their character's equipment and purchase a variety of starships, allowing them to travel deeper into the center of the galaxy, survive on planets with hostile environments, interact in friendly or hostile manners with computer-controlled space-faring factions, or trade with other ships. Some activities, such as killing too many lifeforms or draining too many resources from planets, will draw the attention of patrolling robotic Sentinels that will attempt to kill the player character. (Source: Wikipedia)
Support Summary
Game Information
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Solutions & Issues
Game is optimized for 16:9. use fov changer in attachment for extended fov higher than 10. files available from the PC Gaming Wiki Community Files (search there).
The game doesn't really support 21:9 widescreens either, but the HUD stretching leaves the game still playable. use fov changer in attachment for extended fov higher than 100. files available from the PC Gaming Wiki Community Files (search there).
The game doesn't really support multimonitor-setups right now. This leads to massive issues with the HUD, because its stretching makes it nearly unusable. and Fixable with fov changer in attachment and extended fov higher than 100. files available from the PC Gaming Wiki Community Files (search there).
Game is optimized for 16:9 (so it's just fine in regular 4k as well).






