Magrunner: Dark Pulse

This first-person puzzler combines the two-color logic of Portal with the potentially lethal visions of Amnesia. Copycat ? Sure... but Magrunner is also the one and only videogame featuring both a teleporting magnetizer dog and the Cthulhu mythos.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Play Styles:Single-Player
Setting:
Developer:Frogwares

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

You must quit and launch the game again to apply any new resolution.

Default FOV is "Vert+", but can be adjusted using the FOV slider (under Options/Video) according to your display's aspect ratio:

Assuming the default setting (central notch) is ok for 16:9...
For 16:10 move the cursor one notch to the left.
For 4:3 move the cursor all the way to the left.

For fine-tuning, you can also edit the value of 'OnFootDefaultFOV=' in Documents\my games\Magrunner\YoshiGame\ConfigYoshiYoshiSave.ini (supported range: 70-110).
Regardless of the FOV, zoom is Vert- (i.e less powerful on wider screens).

Ultra/Super-Wide Specific Solution & Issues:

Move the FOV cursor a couple notches to the right and you're all set.

Tested in "faux 21:9" (windowed).

Eyefinity / Surround Specific Solution & Issues:

Default FOV is Vert- but this is easily arranged:

Documents\my games\Magrunner\YoshiGame\Config\YoshiEngine.ini

[Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV // replace MaintainXFOV with MaintainYFOV

Then slide the in-game FOV cursor all the way to the left.

Even at the minimum setting the Vert FOV is a tad too high. Zoom is Hor+/Vert+ as well.
Dax's glove is cut-off (Vert-)... sudden holo-com transmissions may cause jump scares.
Cosmetic issue: menu items are slightly broken in 48:9 (missing parts in text and pictures, but navigation is ok). 48:10 and 15:4 are unaffected.

4:3 Screenshot
Low FOV (2/10)
16:10 Screenshot
Reduced FOV (4/10)
16:9 Screenshot
Default FOV (5/10)
21:9 Screenshot
Augmented FOV (8/10)
32:9 Screenshot
Eyefinity / Surround Screenshot
MaintainYFOV + Minimum FOV (0/10)
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
Uploaded by: skipclarke
Zooming in, 4:3
Uploaded by: skipclarke
Zooming in, 16:10
Uploaded by: skipclarke
Zooming in, 16:9
Uploaded by: skipclarke
Zooming in, 21:9
Uploaded by: skipclarke
Zooming in, 48:9
Uploaded by: skipclarke
Loading screen, 4:3
Uploaded by: skipclarke
Loading screen, 16:10
Uploaded by: skipclarke
Loading screen, 16:9
Uploaded by: skipclarke
Loading screen, 21:9
Uploaded by: skipclarke
Loading screen, 48:9
15:9 Resolutions:1280x768
Eyefinity / Surround Resolutions:
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L