




Headlander is a retro-futuristic, side scrolling, action-adventure game set in a world inspired by 70’s science fiction. You are the last known human in the universe, and all that’s left of you is a disembodied head. Seeking clues to your fractured past, you must travel through a hostile world of machines, using a special helmet that allows you to dock into and take control of any robotic host body. As you launch from one body to the next, you’ll start to discover that things are not quite what they appear to be, and the fate of humanity has yet to be decided…
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Native Hor+ support.
- Cut-scenes are 16:9 anamorphic.
- In standard resolutions, gameplay is 16:10 anamorphic.
Hex edit Headlander.exe.
Replace 4 instances of 398EE33F with 8EE31840 (works for 2560x1080 and 3440x1440).
- Minor tracking issues: camera does not always center on character, depending on the room.
Limited support: same method as UltraWide.
It is not recommended to use the hex string for your actual resolution because tracking issues become so severe as to render the game unplayable in TripleWide. The solution is to constrain the picture to an UltraWide-ish aspect, pillarboxed.
The screenshots below were taken using B81E5540 (3.33:1) instead of 8EE31840 (2.39:1).
Native support.




























