



Flight Commander is a space combat game in the style of Wing Commander. The Flight Commander engine was programmed from the ground up, and comes with a graphical mission editor. It is designed to accomodate easy modding, using standard formats for images, sounds, and 3d graphics. All game stats can be changed easily with a text editor.
For the more advanced missions, scripting is done with the user-friendly but powerful lua scripting language. All scripting commands are well documented, and many examples are included for a variety of missions.
Support Summary
Screenshots Comparison
Solutions & Issues
FC supports native wide screen, aspect correction is automatic when a widescreen resolution is selected. Until the game engine actually starts, the game runs at a 4:3 resolution (640x480 or 800x600 I think) so menus and movies are stretched






