Dungeons

Dungeons is a strategy/simulation video game developed by Realmforge Studios and published by Kalypso Media. Dungeons differs from Dungeon Keeper in that the purpose is to care for heroes and not monsters. In order to gain the Soul Energy needed to purchase high-end equipment for the dungeon, heroes need to be killed only after they are fully satisfied. Heroes are pleased if they, for example, find treasure or fight challenging, but not overpowering opponents.

Unlike Dungeon Keeper, the player also has an on screen avatar, the Dungeon Lord, who can teleport bodies to the prison room to have their Soul Energy harvested or roam the dungeon defeating heroes. He will re-spawn at the dungeon heart if he is slain, at the cost of the dungeon heart's health points.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Setting:Fantasy

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

First, the link supplied in the thread for the fix, isn't working any more. It now can be found here: http://dungeons.droolingfanboy.de/projects/dungeons/repository/changes/…

The fix (The whole zip file!) must be put into this directory
Code:
%APPDATA%/Kalypso Media/Dungeons/mods

If this does not work for you, extract the zip file's contents to the games installation directory. Everything should work now just fine.

Secondly, the game crashes when you run resolutions larger than the desktop. Make sure to adjust your desktop resolution before starting the game, if you want to use bezel compensation.

Thirldy, the InGame HUD is put at the corners of the outer monitors... But the game uses LUA for the menu. So there's a chance that the HUD can be adjusted, too. I haven't looked into that, yet, as I just own the demo, not the full game.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
16:10 Resolutions:
16:9 Resolutions:
Multi-Monitor Layouts:3x1-L