




Dungeon Siege III is an action role-playing game developed by Obsidian Entertainment and published by Square Enix. Chris Taylor, the original creator of Dungeon Siege, served as an advisor during the development of the game. It is the third game in the series not to be developed by Gas Powered Games, (after DS: Legends of Aranna by Mad Doc Software and DS: Throne of Agony by SuperVillain Studios) and the first to be published by Square Enix after it acquired the complete ownership of the Dungeon Siege franchise.
The player can choose from one of four characters who have different back-stories and who seek to reestablish the 10th Legion and fight Jeyne Kassynder for control of Ehb. The background is based in a fantasy medieval world with geographic variety in open and closed environments (dungeons). Following an ambush by Kassynder's forces in the beginning, the player character will travel through Ehb in order to fulfill their goals.
Support Summary
Widescreen | Ultra/Super‑Wide | Multi-Monitor | 4K Ultra HD | |
Support | ||||
Method | ||||
HUD | ||||
Cutscenes | ||||
FMVs |
Game Information
Screenshots Comparison
Solutions & Issues
Available by editing user.ini. Menus and FMV cutscenes are pillarboxed 16:9.
Edit %USERPROFILE%\Documents\My Games\Dungeon Siege III\user.ini
Change it to be like this (substitute your resolution):
full_screen = 1
full_screen_height = 1440
full_screen_hz = 60
full_screen_width = 3440
support_aspect_ratio_16_10 = true
support_aspect_ratio_4_3 = true
support_aspect_ratio_custom = true
Gameplay and rendered cut-scenes are anamorphic in widescreen resolutions, and become Hor+ in multi-monitor.
FMV cut-scenes are anamorphic in widescreen and pillarboxed in multi-monitor.
















