DEFCON

Defcon: Everybody Dies is the World's First Genocide'em up game from Introversion Software (The last of the bedroom programmers), developers of Uplink: Hacker Elite. In Defcon you play the role of a military Commander hidden deep within an underground bunker. Your mission is to successfully exterminate your enemy's civilian population whilst disabling their ability to attack your own. The game supports multiplayer for upto 6 players, multiplayer in demo version is restricted for 2 demo players only. Defconwas released on 29.September 2006.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Setting:Military
Genre:RTS

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

In terms of widescreen, this game is an oddball. First of all, it's important to note that this is not a 3D game in any way. The earth in this game is not a 3D globe, it is a 2D vector rectangle where the top sides end and the left and right sides are seamlessly "connected" without forming a curve. If you can, imagine a conveyor belt where the outside of the belt has a map of the earth on it, and the underside has a length of zero.

Since the map is 100% 2D vectors, you can actually take zooming into consideration here, because in a 2D environment, moving the camera backwards is the same thing as zooming out (it's a different thing in 3D environments). Anyway, if you zoom out all the way, it is anamorphic.

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This game automatically detected my Surround resolution and would always try to start using it, which would not work. I needed to go to Steam\steamapps\common\defcon\preferences.txt to turn windowed mode on for the game to run properly, by changing ScreenWindowed = 0 to ScreenWindowed = 1. The game is Vert- in multimon, so adjust your screen resolution to a single monitor here as well to get the game working properly.

Ultra/Super-Wide Specific Solution & Issues:

Vert- in 21:9 resolutions

Eyefinity / Surround Specific Solution & Issues:

Although TH resolutions are natively supported, you shouldn't play this at anything wider than 16:9. The upper and lower portions of the WORLD get cut off (Vert-). You'll never be able to see them. Ever.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
Uploaded by: Rose
Resolution options
Uploaded by: Rose
16:10 Aspect ratio
Uploaded by: Rose
16:9 Aspect Ratio
Uploaded by: Rose
4:3 for comparison with 3x1
Uploaded by: Rose
3x1 for comparison with 4:3
15:9 Resolutions:1280x768
16:10 Resolutions:
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080
Eyefinity / Surround Resolutions:5760x1080
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L