




Defcon: Everybody Dies is the World's First Genocide'em up game from Introversion Software (The last of the bedroom programmers), developers of Uplink: Hacker Elite. In Defcon you play the role of a military Commander hidden deep within an underground bunker. Your mission is to successfully exterminate your enemy's civilian population whilst disabling their ability to attack your own. The game supports multiplayer for upto 6 players, multiplayer in demo version is restricted for 2 demo players only. Defconwas released on 29.September 2006.
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
In terms of widescreen, this game is an oddball. First of all, it's important to note that this is not a 3D game in any way. The earth in this game is not a 3D globe, it is a 2D vector rectangle where the top sides end and the left and right sides are seamlessly "connected" without forming a curve. If you can, imagine a conveyor belt where the outside of the belt has a map of the earth on it, and the underside has a length of zero.
Since the map is 100% 2D vectors, you can actually take zooming into consideration here, because in a 2D environment, moving the camera backwards is the same thing as zooming out (it's a different thing in 3D environments). Anyway, if you zoom out all the way, it is anamorphic.
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This game automatically detected my Surround resolution and would always try to start using it, which would not work. I needed to go to Steam\steamapps\common\defcon\preferences.txt to turn windowed mode on for the game to run properly, by changing ScreenWindowed = 0 to ScreenWindowed = 1. The game is Vert- in multimon, so adjust your screen resolution to a single monitor here as well to get the game working properly.
Vert- in 21:9 resolutions
Although TH resolutions are natively supported, you shouldn't play this at anything wider than 16:9. The upper and lower portions of the WORLD get cut off (Vert-). You'll never be able to see them. Ever.
















