Civilization VI

Sid Meier's Civilization VI or Civilization VI is a turn-based 4X video game and the sixth main title in the Civilization series. As with other games in the series, the goal for the player is to lead their fledgling civilization from an early settlement through many millennium to become a world power and achieve one of several victory conditions—such as through military power, technology superiority, or diplomatic leadership—over the other human and computer controlled opponents. Players do this by exploring the world, founding new cities, building city improvements, deploying military troops to attack and defend from others, researching new technologies and cultural civics, and engage in trade and negotiations with other world leaders. (Source: Wikipedia)

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Genre:4X
Developer:Firaxis

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

There is a weird issue with some of the 2D loading screens and the FMV before the Tutorial. In anything other than 1920x1080 these elements don't fill the screen. For the loading screen, the 2D image doesn't scale and is windowboxed. The Tutorial FMV is stuck in the upper-left hand corner, with white borders on the bottom and/or right. Weird, but not enough of an issue to lower the grading.

Eyefinity / Surround Specific Solution & Issues:

Thought Hor+ through 21:9, the game is Vert- in Eyefinity/Surround. HUD is also spanned, which makes a massive impact on the gameplay.

4K UHD Specific Solution & Issues:

For resolutions 3800x1800 and above, the game offers a UI scaling feature. In 4k UHD, turning on this features doubles the size of the HUD, making it appear the same size as the 1080p HUD. Doing this also fixes the odd scaling issues noted in the widescreen issues.

If you want to play with a tiny HUD to maximize your view - you can. If you want to see the HUD better - you can scale it. Nice to have the option.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
4K Gameplay Screenshot
4K FMV Cutscene
4k UHD HUD, with no scaling
Odd Tutorial FMV scaling issue. Screen is 2560x1440.
16:10 Resolutions:1920x1200
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:3440x1440
Eyefinity / Surround Resolutions:5760x1080
4K UHD Resolutions:3840x2160
Multi-Monitor Types:AMD Eyefinity
Multi-Monitor Layouts:3x1-L