Brütal Legend

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From the mind of Tim Schafer (Psychonauts, Grim Fandango) comes Brutal Legend, a heavy metal action game starring Jack Black (School of Rock, Tenacious D). You are heavy metal roadie Eddie Riggs, hurled back in time to the mythical Age of Metal when the world was formed and ruled by the power of Rock! Armed with a broadaxe, a guitar, and a big block V8 you set off on an epic quest to assemble an army of headbangers, hotrods, barbarians, demonic dominatrix and the undead. With the wings of a demon and the power of a Rock God, you must lead humanity in an epic war against its barbaric overlords, and carve your name forever into the Brutal Legend.

In Brutal Legend, you'll roam through a massive open-world born from the hell fires of heavy metal. In this world you can rev up any vehicle, rock its weapons, and crush the enemies of metal. You'll also learn to devastate with your guitar, playing face-melting solos that actually melt the faces of your enemies, command savage armies, bang skulls in hand-to-hand combat, and rise like a bat out of hell to command blood-drenched action from above. As if that wasn't enough, you can slay your friends and foes online, then play guitar licks on their graves! Of course, Brutal Legend is only complete with the most ultimate heavy metal soundtrack ever assembled in a game.

(Source: Metacritic)

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Setting:Fantasy

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

There is only one blemish that I've noticed. One is that the draw distance for objects and LOD seems to be based on FOV. Things don't appear until your a little to close to them. This is likely the cause for the gameplay shots looking so different from each other.

Ultra/Super-Wide Specific Solution & Issues:

Draw distance and LOD issues are noticeable in 21:9, not as much as in Eyefinity/Surround

Eyefinity / Surround Specific Solution & Issues:

Draw distance and LOD issues is readily apparent in Eyefinity/Surround, not so much in regular widescreen.

The aspect ratio and/or the FOV is calculated based on your desktop resolution when playing the game in full screen mode, keep this in mind if you plan on playing at a resolution that is not your native desktop resolution. This really is only an issue if you want to play at a regular widescreen resolution, window mode doesn't have this issue though.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
Uploaded by: Rose
PLP screenshot 3520x1080 (~21:6.44, ~16:4.91)
16:10 Resolutions:1680x1050
16:9 Resolutions:
Eyefinity / Surround Resolutions:
Multi-Monitor Types:AMD Eyefinity
Multi-Monitor Layouts:3x1-L