Boiling Point: Road to Hell

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In Boiling Point: Road to Hell, gamers will travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles will be at the disposal of the player, as well as a vast array of weapons.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Genre:FPS
Developer:Atari

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 16:10.
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Should be possible to adapt the 21:9 hack for 16:9, 16:10, etc.(?)

Ultra/Super-Wide Specific Solution & Issues:

How to change the aspect ratio from 4:3 to 21:9:
Hex edit DX8RENDER.DLL -> search for AB AA AA 3F and replace it with CD 90 18 40

Now open GAME.INI and put in -> [Console] enabled=1
In the game open the console and enter FOV 125

4:3 Screenshot
16:10 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 16:10.
16:9 Screenshot
21:9 Screenshot
FOV 130
32:9 Screenshot
Eyefinity / Surround Screenshot