Hor+

Hor+, or horizontal plus, refers to expanding the horizontal component of the FOV while keeping the vertical component roughly or exactly the same. This is often considered the ideal solution, as it grants ultra-wide users a wider picture compared to narrower aspect ratios like 16:9.

Alan Wake

Alan Wake is a third-person shooter, described by its developers as a combination of "the mind of a psychological thriller", and "the body of a cinematic action game". The game is primarily set in the fictional idyllic small town of Bright Falls, Washington. The main gameplay happens in various areas of Bright Falls – such as the forest, a national park, or a farm – during the nighttime; these are punctuated by calmer, non-combative sequences set during the day. The player controls the epynomous protagonist, Alan Wake.

Tera - The Exiled Realm of Arborea

The Exiled Realm of Arborea, also known as TERA, is an MMORPG by Bluehole Studio. It was released in South Korea on January 25, 2011. The date for release of North America is May 1, 2012 and for Europe it is May 3, 2012 with open and closed beta testing taking place before their launch dates. Possible localizations for other regions have been mentioned, but have not yet been confirmed besides Japan.

Half-Life 2: Deathmatch

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!

Half-Life Deathmatch Source

Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.

Pharaoh

Pharaoh is based on the same game engine as Caesar III, also by Sierra Entertainment, and operates on the same principles, but has many improvements and exceptions. The game has little AI, relying instead on a high level of micromanagment from the player. All scenario objectives must be met before the next city in a campaign can be used and played. Each mission sets five targets for the city, each being a value on a rating scale. A higher target along the scale represents a higher difficulty level for the city.

Deer Hunter 2005

It is the eighth game in the series and features six hunting sites and five deer species.

Nuclear Dawn

In this Source-based multiplayer FPS each team may consist of four classes of combatants on the field plus one commander playing from a bird's eye view. The commander can build structures and research upgrades that will let him perform actions on the map such as deploy weapon stashes, launch artillery strikes or cast zone healing.

Oil Rush

Oil rush is a fast-paced RTS set in a flooded world where oil is the only resource and micro-management is kept to a minimum. Units are produced automatically up to their population limit and the player commands them as groups, sending swarms from platform to platform rather than to attack other units directly. Defenses can also be built in the form of towers on slots around certain platforms, but the priceless oil rigs must be defended by units only. Experience points can be spent as tech upgrades ranging from faster construction to nuclear warhead launches.

Urban Chaos

The game is a third person action-adventure game set in largely free-roaming maps. It also utilized a rather complex fighting system incorporating kicks, punches, throws and sliding tackles as well as two melee weapons; knives and baseball bats. However, the player can also arrest enemies, which will make the populace more friendly towards them. There are 24 main levels and 4 bonus levels.

The Lord of the Rings: War of the Ring

The Lord of the Rings: War of the Ring is a 2003 real-time strategy game developed by Liquid Entertainment. It plays much like Warcraft III with added features, some previously used in Battle Realms. A similar layout and control system is used, and the player gets to control hero units with special abilities. Most regular units also have abilities of their own. The game also follows certain RTS conventions such as having rally points and controlling unit creation and purchase of upgrades at designated buildings.