Multi-monitor

Multi-Monitor Handling in Apple OS 10.9 Mavericks

While we are decidedly a PC gaming website, many users (myself included) use Macs on a regular basis. At this years WWDC, Apple showed off improved support for multi-monitor systems in the upcoming release of OS X 10.9 (Mavericks). A developer (with a six monitor rig) has put the beta OS though its paces, and offers up some pros and cons in the updated support.

Borderlands 2 Multi-Monitor Support - Show Your Support

I thought it would be a good idea to pull together and show interested in multi-monitor support for this title. The first game was very popular but fell flat on its face when it came to support and the developer never really stepped in to help.
This time around they have shown some interest with things like "FOV" slider and "PC Specific UI" but nobody has stepped up to say "we are going to support this".

Time to get your voice heard, and let them see the number of people that want this by going to the gearbox forums and posting your piece on this forum thread:
WSGF Borderlands 2 Multi-Monitor Support Gearbox Forums

Every voice counts, thanks everybody!

-ViciousXUSMC

Codemasters to fix multi-monitor FOV in DiRT: Showdown patch

One of the developers at Codemasters working on the DiRT franchise has updated us to confirm that it will be possible for Surround and Eyefinity users to enjoy their newest title DiRT: Showdown with the proper FOV in the next patch.

The information was posted in the DR thread after the issue was raised by a number of users.

WSGF Success Story: Seamless Ent Makes Eyfinity/Surround Easier in Sol: Exodus (Update: 31st January 2012)

Just one day after the indie developer Seamless Entertainment released there new space combat simulator the guys over at Seamless Entertainment have released a patch, that does away with the need for a clumsy HEX hack to get multi-monitor resolutions to work. Instead the game now reads its resolution directly from the games ini file. This means that running this game in all its multi-monitor glory is now as easy as a simple .ini hack.

Read the full news article to see how the WSGF worked with the devs to improve the Eyefinity/Surround support in the title.

Dirt 3 - Eyefinity/Surround/Multi-Monitor Feature Video

Here is my evaluation of Dirt 3 for multi-monitor support.

Surround feature videos talk about any flaws the game has in multi monitor mode, the level of support provided, any hacks needed to manually force support, and also talks about the benefits and joy of playing in surround.

WSGF Edition Multi-Monitor Stand Available for Purchase

The WSGF is pleased to launch our online store for the WSGF Multi-Monitor Stand from Ergotech. - Store Link

The WSGF Edition is a unique design among multi-monitor stands. It is designed to grow with you as you expand your multi-monitor configuration. This is particularly useful for Eyefinity users who want to take advantage of 1+ 3x1-Landscape and, and 5x1-Portrait configurations at some point in the future. Additionally, it is the only stand designed to handle three 27" monitors. The stand is designed to support these configurations:

  • 3x1-Landscape with 27" monitors
  • 1+3, with up to 27" monitors
  • 5x1-Portrait, with 24" monitors


If you don't need the extra capabilities of the WSGF Edition stand from Ergotech, we also offer the "standard" Heavy Duty Triple stand in our store. If you already own one of the triple stands from Ergotech, we also offer upgrade kits to allow for 1+3 and/or 5x1-P configurations. Full details on the stand specifications are available on the product page in our online store.

A quick rundown of the kit details can be found in the rest of this news entry as well.

Elder Scrolls V: Skyrim - Surround Hack Feature Video

Kicking off a new sub-series of feature videos to supplement my current surround feature videos that I produce. The "Hack" series is focused on being more educational teaching how to use hacks and showing them in action to help newcomers of the community get on board with surround configurations.

Also I think this will help spread the attention and praise well deserved by our community members that dedicate there time and efforts into fixing these games for everybody's enjoyment.