WSGF News Ep 25 - Gaaaaaaaaaaaaaaaames!
We take some time to talk about some games going around.
We take some time to talk about some games going around.
While we are decidedly a PC gaming website, many users (myself included) use Macs on a regular basis. At this years WWDC, Apple showed off improved support for multi-monitor systems in the upcoming release of OS X 10.9 (Mavericks). A developer (with a six monitor rig) has put the beta OS though its paces, and offers up some pros and cons in the updated support.

I thought it would be a good idea to pull together and show interested in multi-monitor support for this title. The first game was very popular but fell flat on its face when it came to support and the developer never really stepped in to help.
This time around they have shown some interest with things like "FOV" slider and "PC Specific UI" but nobody has stepped up to say "we are going to support this".
Time to get your voice heard, and let them see the number of people that want this by going to the gearbox forums and posting your piece on this forum thread:
WSGF Borderlands 2 Multi-Monitor Support Gearbox Forums
Every voice counts, thanks everybody!
-ViciousXUSMC
One of the developers at Codemasters working on the DiRT franchise has updated us to confirm that it will be possible for Surround and Eyefinity users to enjoy their newest title DiRT: Showdown with the proper FOV in the next patch.
The information was posted in the DR thread after the issue was raised by a number of users.
Gearbox Software announced today that upcoming shooter Borderlands 2 will feature a FOV slider and "PC specific UI", and will support "higher resolutions". WSGF community has helped lobbying Gearbox for these features, as they have solicited suggestions for the PC interface / options.
Just one day after the indie developer Seamless Entertainment released there new space combat simulator the guys over at Seamless Entertainment have released a patch, that does away with the need for a clumsy HEX hack to get multi-monitor resolutions to work. Instead the game now reads its resolution directly from the games ini file. This means that running this game in all its multi-monitor glory is now as easy as a simple .ini hack.
Remedy, the developer of Xbox 360 hit Alan Wake has confirmed the upcoming PC version will be running in multi-monitor on their official site.

Here is my evaluation of Dirt 3 for multi-monitor support.
Surround feature videos talk about any flaws the game has in multi monitor mode, the level of support provided, any hacks needed to manually force support, and also talks about the benefits and joy of playing in surround.
The WSGF is pleased to launch our online store for the WSGF Multi-Monitor Stand from Ergotech. - Store Link
The WSGF Edition is a unique design among multi-monitor stands. It is designed to grow with you as you expand your multi-monitor configuration. This is particularly useful for Eyefinity users who want to take advantage of 1+ 3x1-Landscape and, and 5x1-Portrait configurations at some point in the future. Additionally, it is the only stand designed to handle three 27" monitors. The stand is designed to support these configurations:
If you don't need the extra capabilities of the WSGF Edition stand from Ergotech, we also offer the "standard" Heavy Duty Triple stand in our store. If you already own one of the triple stands from Ergotech, we also offer upgrade kits to allow for 1+3 and/or 5x1-P configurations. Full details on the stand specifications are available on the product page in our online store.
A quick rundown of the kit details can be found in the rest of this news entry as well.
Kicking off a new sub-series of feature videos to supplement my current surround feature videos that I produce. The "Hack" series is focused on being more educational teaching how to use hacks and showing them in action to help newcomers of the community get on board with surround configurations.
Also I think this will help spread the attention and praise well deserved by our community members that dedicate there time and efforts into fixing these games for everybody's enjoyment.