hud

Discussion of HUDs at True PC Gaming

The fine folks over at True PC Gaming have posted an article about HUDs and immersiveness in modern gameplay. It's a great read, and is something I'd suggest checking out. We deal a lot with HUDs around here, with Eyefinity and Surround. Maybe the key to getting around those issues is simply to minimize the HUD itself...

Dead Island - Multi-monitor HUD and Menus fix is available

Thanks to new forum user Garden for this solution, now you can finally play Dead Island at multi-monitor resolutions without the scaled HUD and crosshair, and all the menus will be accessible using the mouse cursor ! All that is needed is to download a small file, please check the game's Detailed Report for all information, under Multi-Monitor Specific Solution.
You can discuss this fix in this thread at our forums.

Update: ViciousXUSMC has posted a gameplay video showing Gardens fix in action.
--> Check it out on YouTube <--

Centered HUD Fix for Quake 4 by thelolotov

thelolotov has been working on adjusting the Quake 4 HUD for multi-monitor. According to his forum post the tweak is by no means finished, but it's usable. In theory, the HUD, and menus, and all 2D elements can be adjusted to be centered in Triplehead, but this is much easier said than done.

The nice thing is, this mod, while specific to Quake 4, can be easily done with any other id Tech 4-based game, such as Doom 3, Prey, and possibly even Brink, in fact, Brink might be an incredibly easy fix, but as he does not own it, he can't try. Hit the forum thread for more info, and how you can test at additional resolutions.

Quake4Centered