FPS

First person shooter

Overwatch

Overwatch is a 2016 team-based multiplayer first-person shooter game developed and published by Blizzard Entertainment. Described as a "hero shooter", Overwatch assigns players into two teams of six, with each player selecting from a large roster of characters, known as "heroes", with unique abilities. Teams work to complete map-specific objectives within a limited period of time. Blizzard has added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items.

Paranautical Activity

Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

Sir, You Are Being Hunted

Sir, You Are Being Hunted is a first-person stealth survival game set in a sandbox environment inspired by the British countryside. The world is procedurally generated and consists of five islands. The theme of each island can be defined. The themes are rural, fens, mountain and industrial. The character can use a boat to travel between them. To complete the game a set amount of mysterious fragments needs to be returned to a central location with standing stones. That is also the only place the game can be saved, next to when entering a boat.

Dead Effect

As a cybernetically enhanced elite Unit 13 soldier, you are suddenly woken up during a zombie virus outbreak on the ESS Meridian starship. You find out the ship is headed straight to Earth with the virus aboard - in effect a lethal biological weapon. You must stop this threat, no matter what.

Dead Effect is a first-person shooter with a 'bullet time' feature, where you can slow down time briefly. Your first weapon is a stun gun that has infinite uses, but needs time to recharge between shots. You can also carry one one-handed and one two-handed weapon as well as one type of explosives.

Mortyr 2

A typical FPS set during World War II. You play as the British intelligence officer Sven Mortyr who must investigate the enemy operations in Norway, his homeland. It looks like the Nazi forces are developing a super-weapon and the own father of Sven Mortyr (a famous physicist) is been forced to work on this project.

You will infiltrate the enemy fortress using a mix of historically accurate weapons with some experimental (or sci-fi) new ones, blasting through 11 single-player levels, to uncover the secrets of the project and rescue the scientist.

Battlestrike: Shadow of Stalingrad

Another FPS developed in house at City Interactive, this time based on F.E.A.R.'s Lithtech engine. During development the game was known as Battlestrike: Force of Resistance 2 (international working title) and Rajd Na Berlin: Cien Stalingradu (domestic working title). It shipped under the final title Battlestrike: Shadow of Stalingrad, or Battlestrike: Cien Stalingradu in Poland. This marked the first use of the Battlestrike brand in a domestic release.

Kingpin: Life of Crime

Crime in the city is beyond the capabilities of the authorities, The Kingpin runs the whole town. Nearly every dirty thug and thief in the city is in some way working for him or paying protection money. Otherwise they have a habit of ending up dead. One such thug refuses to pay his protection money to one of the Kingpin's lieutenants, Nikki. For his troubles the thug is left beaten and bruised in an alley. Swearing revenge, it will be up to this thug to track down Nikki and every other member of the Kingpin's organization... and deliver a violent end to their lives of crime.

Mortyr: Operation Thunderstorm

It is World War II, 1942. Germany stands at its strongest as German troops are occupying the land from the Pyrenees to the Kremlin. Great Britain, one of the few still independent countries, decides to launch a daring assassination mission to kill three high ranking Nazi officials in an desperate attempt to end the war. You, Jan Mortyr, a british M16 secret agent, have been chosen for this mission.

Wolfschanze 2

Wolfschanze II is the sequel to Wolfschanze, but now by a different development studio. It is a first-person shooter set during World War II and this time the player takes control of the Russian soldier Mikhail Nikolajev. Intelligence has provided him with information about a German machine for encoding communication. It has been traced back to Kreutzhoffen, which he infiltrates by boarding a train. Once it arrives he needs to find the location of the machine, but he is quickly spotted and needs to take out all enemies.