Batman: Arkham Asylum

Profile picture for user skipclarke

Batman: Arkham Asylum is a hotly anticipated Batman title for the PC. Pros:fun gameplay.cons:repetative combat,meduim story.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Beta
Play Styles:Single-Player
Setting:Superhero

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native

Menus are Vert-. The first is pretty scary (Batman's cod piece), though the second is fairly stylized. HUD is not stretched.

Action and "knockout" scenes are Vert-. Paddy has a work around for these here:
http://www.wsgf.org/forums/viewtopic.php?f=68&t=17752&p=5441

I have experienced one problem with Paddy's fix (thankyou btw Paddy, it makes the game much better), and I thought I would mention it in case anyone else has had the issue.
One of the riddles where you have to scan something that relies on the zoom function just would not scan for me with the fov = 130. The "Gotham’s greatest family towers over the city." one.
I just couldn't get it myself, just kept getting "subject too small". So I tried it from every place recommended in any guide I could find on the net. Still no luck.
Figured it might be the fov nerfing the zoom, and based off Paddy's original change, I added | fov 45 to the z key binding. Straight away I could zoom right in and scan the target fine.
Gives you a useable zoom function back as well, you just have to remember to hit space again as soon as you exit zoom.

Ultra/Super-Wide Specific Solution & Issues:

Works just perfect by selecting the resolution in the menu. There's nothing to tweak.

Eyefinity / Surround Specific Solution & Issues:

Wonderful game I really enjoyed it. I think I noticed one other flaw not previously mentioned in TH resolutions other than the zoom during the opening menu's and the actions scenes and stuff. (fixed by cranky's little key binding)

When your scanning things especially forensic evidence its quite obvious the focus point is not the center of the screen, its up and too the left some.

I think this also applies for when your trying to scan stuff for the riddlers puzzles. Its not game breaking but did throw me off quite a bit the first few times when i couldnt can something right in my face and suddenly when I gave up and turned away I suddenly highlighted and target it when it was on the upper left side of my screen.

I suppose this could also be happening in a single screen normal res but I do not think so as I saw youtube videos where people were highlighting and scanning things properly in the middle of there screen.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
Eyefinity / Surround Menu
Uploaded by: Rose
4:3 Menu 2
Uploaded by: Rose
16:10 Menu 2
Uploaded by: Rose
3x1 Menu 2
15:9 Resolutions:1280x768
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080
Eyefinity / Surround Resolutions:
Multi-Monitor Layouts:3x1-L