Need for Speed: Carbon

Need for Speed: Carbon is a sequel to last year's Need for Speed: Most Wanted. You play the same nameless character, having just escaped from Rockport with the insane Sgt. Cross on your tail. You total your car as he chases you, but just as he's about to nab you, a friend of yours steps in and pays him off. Now it's up to you help your friend battle for turf and get to the top of Palmont City's blacklist...err, street racing circle.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:1.3
Setting:Modern
Developer:Electronic Arts

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

NFS Carbon Widescreen Fix
It's a plugin, which allows the game to run in widescreen resolution, defined in nfsc_res.ini, without running any external tools. Exe v1.4 (7 217 152 bytes) is supported. To install, copy content of NFSC_widescreen_fix.zip in NFS Carbon root directory. By default, if the X and Y parameters in nfsu_res.ini equals to 0, the plugin will run the game in your desktop resolution.
Download

Feedback at gtaforums topic.

This game, like Most Wanted before it, does not support any resolution above 1024x768 without hassle. The easiest way to get Widescreen, or any other "uncommon" (EA's words) resolution - like, oh, 1280x1024 - is to use Racer_s's wonderful NFSCRes

Other methods include hacking the program via ArtMoney while it's running, or using a UniWS to create a NFS:Underground executable and renaming it appropriately. These all accomplish the same thing, but require much more effort.

The game was doing poorly but acceptably until now. But there's one last thing to add: performance chugs horribly above 1024x768. My 256MB GeForce Go6800 breezes through Most Wanted at 1440x900 at the same settings without skipping a beat; in Carbon, even at 1280x720, it rarely if ever crests 30 fps. I have also tried it on a 256MB GeForce 7900GT at 1280x800 and 1280x1024, which gets, somehow, even more abysmal framerates. This is inexcusable for a game who's predecessor (which is based on the same engine) ran just fine at Widescreen resolutions (albeit also Vert-). For shame, EA, for shame.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
A monitor with a question mark on it. The text above it reads "There is currently no image uploaded for this field." There is a semi-transparent WSGF logo in the background, while the main background is white. The image aspect ratio is 21:9.
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 FMV Cutscene
16:10 FMV Cutscene
15:9 Resolutions:1280x768
16:9 Resolutions: