Need for Speed: Carbon

Need for Speed: Carbon is a sequel to last year's Need for Speed: Most Wanted. You play the same nameless character, having just escaped from Rockport with the insane Sgt. Cross on your tail. You total your car as he chases you, but just as he's about to nab you, a friend of yours steps in and pays him off. Now it's up to you help your friend battle for turf and get to the top of Palmont City's blacklist...err, street racing circle.

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Support summary
Screen change: 
Vert-

Widescreen Method: 
Hud Stretch: 
  • Stretched

Multi-monitor Method: 
Multi-monitor HUD: 
  • Stretched

Ultra-Widescreen Method: 
Ultra-Widescreen HUD: 

4k UHD Method: 
4k UHD HUD: 

Rendered cut-scenes: 
FMV cut-scenes: 
Game information
Game status:
Release Date:
Tuesday, 31 October, 2006
Tested Version: 
1.3

Setting: 
Play styles: 
,

Developer: 
Developer feedback: 
Steam ID's: 
Comparison Screenshots
  • 4:3 Screenshot
    Need for Speed: Carbon
  • 16:10 Screenshot
    Need for Speed: Carbon
  • 16:9 Screenshot
    Need for Speed: Carbon
  • Eyefinity / Surround Screenshot
    Need for Speed: Carbon
Solutions & Issues
Baseline (Widescreen) Solution & Issues

NFS Carbon Widescreen Fix
It's a plugin, which allows the game to run in widescreen resolution, defined in nfsc_res.ini, without running any external tools. Exe v1.4 (7 217 152 bytes) is supported. To install, copy content of NFSC_widescreen_fix.zip in NFS Carbon root directory. By default, if the X and Y parameters in nfsu_res.ini equals to 0, the plugin will run the game in your desktop resolution.
Download

More info and feedback at gtaforums topic.

This game, like Most Wanted before it, does not support any resolution above 1024x768 without hassle. The easiest way to get Widescreen, or any other "uncommon" (EA's words) resolution - like, oh, 1280x1024 - is to use Racer_s's wonderful NFSCRes

Other methods include hacking the program via ArtMoney while it's running, or using a UniWS to create a NFS:Underground executable and renaming it appropriately. These all accomplish the same thing, but require much more effort.

The game was doing poorly but acceptably until now. But there's one last thing to add: performance chugs horribly above 1024x768. My 256MB GeForce Go6800 breezes through Most Wanted at 1440x900 at the same settings without skipping a beat; in Carbon, even at 1280x720, it rarely if ever crests 30 fps. I have also tried it on a 256MB GeForce 7900GT at 1280x800 and 1280x1024, which gets, somehow, even more abysmal framerates. This is inexcusable for a game who's predecessor (which is based on the same engine) ran just fine at Widescreen resolutions (albeit also Vert-). For shame, EA, for shame.




Ultra-Widescreen (21:9) Specific Solution & Issues



Eyefinity / Surround Specific Solution & Issues



4k UHD Specific Solution & Issues



Stereoscopic-3D Solution & Issues

Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by lowlymarine on 4 December, 2006 - 02:44
Updated by Anonymous on 3 August, 2013 - 03:56