Monster Hunter World ultrawide 21:9 request

Topics about game solutions, and success or failure in getting them to work.
Alexander DeLarge
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Monster Hunter World ultrawide 21:9 request

Post by Alexander DeLarge »

No support. Black bars on the side.
https://www.pcgamer.com/monster-hunter- ... uirements/

Is there 21:9 support?

Sadly, no. I tested MHW in fullscreen, borderless windowed, and windowed mode, and this is how it renders at a resolution of 2560x1080.

Image
21:9 resolution displays pillarboxed.

21:9 resolution displays pillarboxed.
giubba
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Re: Monster Hunter World ultrawide 21:9 request

Post by giubba »

Yes please someone try solve this
DAOWAce
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Re: Monster Hunter World ultrawide 21:9 request

Post by DAOWAce »

Denuvo is going to hurt progress.

Then again, being a JP developed game (incompetent), a simple hex edit might even work.

Either way, my boat's on Kaldaien (https://steamcommunity.com/groups/SpecialK_Mods) looking at it.. if he plays games like this anyway.

If not, well, I won't be playing this until a major sale.. if that ever happens.
Ron_Solo_
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Re: Monster Hunter World ultrawide 21:9 request

Post by Ron_Solo_ »

Please someone help fix this!

This is like the ONE game that I really would love to see 21:9 support...

So many threads on Capcom forums, and on Steam that are disappointed because no support.
phlorge
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Re: Monster Hunter World ultrawide 21:9 request

Post by phlorge »

DAOWAce wrote:Denuvo is going to hurt progress.

Then again, being a JP developed game (incompetent), a simple hex edit might even work.

Either way, my boat's on Kaldaien (https://steamcommunity.com/groups/SpecialK_Mods) looking at it.. if he plays games like this anyway.

If not, well, I won't be playing this until a major sale.. if that ever happens.


I think there was somebody with a review copy that did a hex edit and it did not work
Alexander DeLarge
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Re: Monster Hunter World ultrawide 21:9 request

Post by Alexander DeLarge »

Alright the game will be released in 35 minutes. Hopefully someone can work their magic.
giubba
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Re: Monster Hunter World ultrawide 21:9 request

Post by giubba »

pretty much a noob here but future update will be posted here on in another section of the forum?
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Mace ya face
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Re: Monster Hunter World ultrawide 21:9 request

Post by Mace ya face »

Attempted hex edit. Game crashes after ident screens. Attempting memory overwriting at runtime. Also, ident screens are offset to the left.
Last edited by Mace ya face on 09 Aug 2018, 17:41, edited 1 time in total.
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susahamat
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Re: Monster Hunter World ultrawide 21:9 request

Post by susahamat »

yup triggered runtime , tried cheat engine but out of luck here
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
Alexander DeLarge
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Re: Monster Hunter World ultrawide 21:9 request

Post by Alexander DeLarge »

I really doubt this would work but has anyone tried https://github.com/Kaldaien/AgDrag ?
http://www.wsgf.org/forums/viewtopic.ph ... en#p163816

The post asking if Kaldaien will be working on a 21:9 fix went unnoticed in the thread by the way.
https://steamcommunity.com/groups/Speci ... 9/?ctp=390
pliskinii7
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Re: Monster Hunter World ultrawide 21:9 request

Post by pliskinii7 »

Guttered there is no 21x9 support :(
Spacerik
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Re: Monster Hunter World ultrawide 21:9 request

Post by Spacerik »

would love 21 9 support.

thanks
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AlRayes_BRN
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Re: Monster Hunter World ultrawide 21:9 request

Post by AlRayes_BRN »

Really sad to see new releases with no 21:9 support, I don't know why devs keep ignoring this issue
Ultrawide Benchmarks

YouTube Channel: http://www.youtube.com/c/ultrawidebenchmarks

Discord: https://discord.gg/kGjfCHY

Proud supporter of wsgf.org & pcgamingwiki
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susahamat
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Re: Monster Hunter World ultrawide 21:9 request

Post by susahamat »

if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
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Mace ya face
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Re: Monster Hunter World ultrawide 21:9 request

Post by Mace ya face »

susahamat wrote:someone making progress
https://www.youtube.com/watch?v=dXaGiRLdL_E&t=59s


Looks very promising. I might just give up and wait for him. I can get the game to load in while 21:9, but there is a lot of graphical glitches and it quickly crashes. The chuff did CAPCOM do to this game?
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DAOWAce
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Re: Monster Hunter World ultrawide 21:9 request

Post by DAOWAce »

Alexander DeLarge wrote:I really doubt this would work but has anyone tried https://github.com/Kaldaien/AgDrag

Was made for a DX9, 32bit game.

MH:W is DX11, 64bit.

I did try it regardless, even changing stuff in the INI, but it didn't work at all.


That aside: https://www.youtube.com/watch?v=dXaGiRLdL_E

https://www.reddit.com/r/MonsterHunterW ... gress_mod/


edit: derp my page settings reset and I didn't see there was a 2nd page
Last edited by DAOWAce on 09 Aug 2018, 21:11, edited 2 times in total.
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Mace ya face
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Re: Monster Hunter World ultrawide 21:9 request

Post by Mace ya face »

DAOWAce wrote:
Alexander DeLarge wrote:I really doubt this would work but has anyone tried https://github.com/Kaldaien/AgDrag

Was made for a DX9, 32bit game.

MH:W is DX11, 64bit.


That aside: https://www.youtube.com/watch?v=dXaGiRLdL_E

https://www.reddit.com/r/MonsterHunterW ... gress_mod/


edit: derp my page settings reset and I didn't see there was a 2nd page


Video has been linked already.
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Mace ya face
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Re: Monster Hunter World ultrawide 21:9 request

Post by Mace ya face »

FYI, if you go in-game and then go to the second page of camera settings, you'll see an option called "Camer Distance", that will allow you to sort-of change the FOV.
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Spacerik
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Re: Monster Hunter World ultrawide 21:9 request

Post by Spacerik »

It seems like the guy working on it is having a hard time with the actual release version:

https://www.resetera.com/posts/11303923/
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Mace ya face
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Re: Monster Hunter World ultrawide 21:9 request

Post by Mace ya face »

Spacerik wrote:It seems like the guy working on it is having a hard time with the actual release version:

https://www.resetera.com/posts/11303923/


Not a suprise. The latest pre-release version is technically two versions out of date vs release.
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