Toybox Turbos (pillarboxed)
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Saturn2888
- Posts: 63
- Joined: 02 Feb 2010, 23:51
Toybox Turbos (pillarboxed)
Everything is 16:9 pillarboxed. Anyone got a fix?
- Attachments
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- Start screen.
- 2015-02-23_00001.jpg (254.21 KiB) Viewed 5459 times
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- Main menu.
- 2015-02-23_00002.jpg (391.62 KiB) Viewed 5455 times
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- Stage start.
- 2015-02-23_00003.jpg (425.02 KiB) Viewed 5467 times
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- Choose car.
- 2015-02-23_00004.jpg (482.77 KiB) Viewed 5452 times
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- Gameplay.
- 2015-02-23_00005.jpg (562.56 KiB) Viewed 5457 times
Re: Toybox Turbos (pillarboxed)
- Attachments
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- Toybox_Turbos_3440x1440_2.jpg (586.11 KiB) Viewed 5261 times
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- Toybox_Turbos_3440x1440.jpg (690.58 KiB) Viewed 5239 times
Last edited by jackfuste on 20 Jul 2015, 09:58, edited 1 time in total.
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Toybox Turbos (pillarboxed)
As usual... Can you communicate which values to look for and edit ? 
Re: Toybox Turbos (pillarboxed)
scavvenjahh wrote:As usual... Can you communicate which values to look for and edit ?
This array of bytes should be patched in memory:
9B 20 9A 3E 39 8E E3 3F
For 3440x1440 resolution aspect ratio will be 3440/1440 = 2.388888888888889 = 4018E38E (float value)
So, bytes should be changed to this:
9B 20 9A 3E 8E E3 18 40
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Toybox Turbos (pillarboxed)
Thank you, kind sir ! Too bad it doesn't seem to work with the demo.
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