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PostPosted: 24 Feb 2015, 01:36 
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Joined: 02 Feb 2010, 23:51
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Everything is 16:9 pillarboxed. Anyone got a fix?


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File comment: Start screen.
2015-02-23_00001.jpg
2015-02-23_00001.jpg [ 254.21 KiB | Viewed 5287 times ]
File comment: Main menu.
2015-02-23_00002.jpg
2015-02-23_00002.jpg [ 391.62 KiB | Viewed 5283 times ]
File comment: Stage start.
2015-02-23_00003.jpg
2015-02-23_00003.jpg [ 425.02 KiB | Viewed 5295 times ]
File comment: Choose car.
2015-02-23_00004.jpg
2015-02-23_00004.jpg [ 482.77 KiB | Viewed 5280 times ]
File comment: Gameplay.
2015-02-23_00005.jpg
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PostPosted: 25 Feb 2015, 11:57 
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Joined: 19 Dec 2011, 16:03
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Run - Toybox_Turbos_3440x1440.EXE (mirror link)
Start game and press Alt+Enter two times


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Toybox_Turbos_3440x1440_2.jpg
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Toybox_Turbos_3440x1440.jpg
Toybox_Turbos_3440x1440.jpg [ 690.58 KiB | Viewed 5066 times ]


Last edited by jackfuste on 20 Jul 2015, 09:58, edited 1 time in total.
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PostPosted: 25 Feb 2015, 12:17 
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Joined: 06 Mar 2008, 17:20
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As usual... Can you communicate which values to look for and edit ? :P


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PostPosted: 25 Feb 2015, 13:05 
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scavvenjahh wrote:
As usual... Can you communicate which values to look for and edit ? :P

This array of bytes should be patched in memory:
9B 20 9A 3E 39 8E E3 3F

For 3440x1440 resolution aspect ratio will be 3440/1440 = 2.388888888888889 = 4018E38E (float value)
So, bytes should be changed to this:
9B 20 9A 3E 8E E3 18 40


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PostPosted: 25 Feb 2015, 21:43 
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Thank you, kind sir ! Too bad it doesn't seem to work with the demo.


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