Doom

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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The_cranky_hermit
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Doom

Post by The_cranky_hermit »



Widescreen Grade: C
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Doom

DOOM needs no introduction. It is the grandfather of the FPS genre as we know it. The GZDoom engine is a port of the originally DOS-based game that allows for high-res OpenGL graphics, mouselook, some widescreen support, among other things. GZDoom - http://grafzahl.drdteam.org/


4:3


16:10


16:9


3x1

Last edited by The_cranky_hermit on 11 Feb 2016, 10:22, edited 1 time in total.
Reason: Edit
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