GT Legends

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

GT Legends

Post by Tanuki »



Widescreen Grade: B
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - GT Legends

This is a racing simulator that uses cars from the 1960s and 1970s. As you progress through the game you can unlock additional cars for you to drive. This game has an abundance of configuration options to meet your gaming needs. GT Legends has the same graphics engine as rFactor (developed by Image Space Incorporated), a similar physics engine but different multiplayer code. In the press, it was highly praised for its exceptionally good quality sounds and realism.


4:3


16:10


16:9


21:9


3x1

Last edited by Tanuki on 09 Apr 2016, 03:36, edited 10 times in total.
Reason: Edit
The_cranky_hermit
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GT Legends: Detailed Report

Post by The_cranky_hermit »

Would you consider any of the SP flaws to be consequential?
Tanuki
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Joined: 07 Jul 2007, 23:55

GT Legends: Detailed Report

Post by Tanuki »

Nothing more consequential than the stretched HUD.

There are a large amount of 2D screens however.
The_cranky_hermit
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GT Legends: Detailed Report

Post by The_cranky_hermit »

Then we'll say "minor anomalies," albeit a lot of them.

B, 100%
ademelki
Posts: 9
Joined: 14 May 2008, 11:30

GT Legends: Detailed Report

Post by ademelki »

This is the best racing sim i play, and i play them all, it doesnt matter if the hud is strech or not becouse you play this game in cokpit view
BadBob
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Joined: 13 Oct 2013, 20:32

Re: GT Legends

Post by BadBob »

Updated the detailed report to include Multi-monitor support and added all surround screenshots.

Why update such an old game ?
- Because despite it's age, it's still a great sim for classic sportscar lovers and still has a dedicated following in many online racing communities.
Plus, plenty of free high quality add-on content is still being made for it.

- And because it's my 1st contri here on WSGF, I felt I should try something like this before trying to make full new detailed reports. :shh:
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Garrett
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Re: GT Legends

Post by Garrett »

I have updated the report with ultra-widescreen details (everything works as expected).
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