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Evil Genius
Posted: 01 May 2008, 11:08
by scavvenjahh
Widescreen Grade: CUltra-Widescreen Grade: IncompleteMulti-monitor Grade: C4k Grade: IncompleteRead Full Detailed Report - Evil GeniusEvil Genius is a tongue-in-cheek take on the 60's spy thriller genre offering the player the chance to play the villain himself and control a secret island fortress complete with powerful henchmen, loyal minions and a wide range of hilarious gizmos, gadgets and traps.
Evil Genius
Posted: 01 May 2008, 11:21
by Paddy the Wak
Great stuff ... thanks for the heads-up ... 8)
Evil Genius
Posted: 01 May 2008, 12:27
by skipclarke
Sweet. I have this game, but never played it. It always looked like fun. Will have to do so now. Can you provide a 16:10 screenshot? Also, a Detailed Report would be great.
Evil Genius
Posted: 01 May 2008, 15:32
by scavvenjahh
I only have three 5:4 monitors atm, so SG reports are all I can do. :(
I definitely recommend playing this game, it's got great graphics and sound with lots of funny details, and though it might feel confusing at first ("is it a RTS or a Tycoon game ? How to take care of an entire base with so few micro-management ?" etc.) I got totally hooked up in no time, enjoyed it from start to end and know I'll have to complete it again soon.
The
official Evil Genius site/forum/Wiki and the awesome FAQ by Saint
over at Gamefaqs were of great help, too. :)
Evil Genius
Posted: 01 May 2008, 18:39
by Tyinsar
That's some massive HUD stretch - though still totally worth it by the looks of things. I might even have to give that game a go someday. Thanks.
Is the larger cursor part of the HUD stretch?
Evil Genius
Posted: 01 May 2008, 23:38
by skipclarke
I only have three 5:4 monitors atm, so SG reports are all I can do. :(
If you have an NV card, you can easily set up a custom ratio of 1280x800. You can then do a comparison of 1024x768 and 1280x800.
Evil Genius
Posted: 02 May 2008, 00:17
by scavvenjahh
Will do then :)
Tyinsar, that BIG cursor is a mystery to me. Cursors/crosshairs tend to behave so differently from game to game in SG resolutions... :?
Evil Genius
Posted: 02 May 2008, 01:16
by skipclarke
Thanks. Sorry to be a pest about it.
Evil Genius
Posted: 02 May 2008, 09:50
by scavvenjahh
Nah, I'd be only too happy to be able to do detailed reports. No luck with 1280x800 though, it stretches no matter what :cry:
Evil Genius
Posted: 02 May 2008, 11:53
by skipclarke
Very weird that it will do multiples of 4:3 and 5:4, but won't do widescreen.
Evil Genius
Posted: 02 May 2008, 16:21
by skipclarke
Posted this on the front page. Thanks again.
Evil Genius
Posted: 13 May 2008, 10:20
by scavvenjahh
1280x800 won't work, but I could create 1280x720 and 1280x768. I'm now working on the detailed report...
Evil Genius
Posted: 13 May 2008, 10:44
by scavvenjahh
My first report. I know 1280x768 is not quite 16:10 but this was done with custom res on a 5:4 monitor, so please contribute & post your screenshots (base view, world domination map, FMVs...) !
==Game Information==
(c) 2004 Elixir Studio / VU Games
Evil Genius is a tongue-in-cheek take on the 60's spy thriller genre offering the player the chance to play the villain himself and control a secret island fortress complete with powerful henchmen, loyal minions and a wide range of hilarious gizmos, gadgets and traps.
==Version==
Official 1.01 patch.
==Method==
Racer_S's universal res changer. http://www.wsgf.org/article/racers-hacks
==Screen change==
Hor+
4:3 (1024x768)
16:10 (1280x768)
16:9 (1280x720)
4:3 (1024x768)
16:10 (1280x768)
16:9 (1280x720)
==Supported resolutions==
List of widescreen resolutions the game successfully ran at: 1280x768, 1280x720
List of widescreen resolutions that were not tested: everything else !
==Singleplayer anomalies==
None found.
==Multiplayer support==
No multiplayer.
==Aspect ratio support==
16:9 and 16:10, need proper screenies though.
(Since this 'hacked' method gives Hor+ and HUD stretch, all aspect ratios are 'supported')
==HUD stretch==
All 2D elements of the HUD stretch.
==Cut-scenes==
Stretched FMVs.
4:3 (1024x768)
16:10 (1280x768)
16:9 (1280x720)
==Surround Gaming Support==
Same method.
3840x1024
For some reason the cursor is much bigger than normal at that res

PowerDesk-SE's Bezel Management hotkey NOT functional in game.
Evil Genius
Posted: 14 May 2008, 04:40
by The_cranky_hermit
Grade: D+
CCE: 98.5%
Evil Genius
Posted: 31 Oct 2008, 19:58
by Gameaholic
Thanks alot for this, i used to accept the stretch because it wasn't that noticable, and i preffered it over having to run it with sidebars.
Thanks from one addict!......
Evil Genius
Posted: 17 Nov 2009, 11:49
by RAY16
Just bought the version sold on Good Old Games and was saddened that it only goes up to 1600x1200 through the in-game options. Luckily, the res hack worked great for me and the game seems to be running fine at 1920x1080. Yay.

Evil Genius on Steam in widescreen
Posted: 12 Dec 2010, 16:37
by fw190a8
I just wanted to let you know that I have tried the Steam version of Evil Genius at 1440x900 using the Racer_S mod mentioned at http://www.widescreengamingforum.com/wiki/Evil_Genius and, despite this page being a wiki, I can't seem to find a way of editing it. Here's hoping someone will do it for me! Thanks.
Re: Evil Genius
Posted: 13 Dec 2010, 16:34
by scavvenjahh
Yep, Wiki edition is reserved to WSGF Insiders. I've updated the Version and Known Issues sections. Hope you like it ;) and thanks for your input !
Re: Evil Genius
Posted: 13 Dec 2010, 22:48
by fw190a8
Sorry, I didn't realise this at the time, but it has become clear to me when playing, that if using the Racer_S mod with a 1440x900 resolution, and ALT+TABbing out of the game, on switching back to the game, it will crash every time without fail. This is on Windows 7 using the Steam version of the game, if it makes any difference.
Re: Evil Genius
Posted: 18 Mar 2014, 13:58
by Mansen
I can't seem to find any link to the version 2 of the resolution changer? On the Evil Genius page or anywhere else for that matter. My mind boggles.
Also - What on earth is up with the humongous letters a few posts up?