2 screen eyefinity, with one screen being the "center"

Hardware discussions about AMD Eyefinity
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aCuria
Posts: 3
Joined: 26 Sep 2010, 04:38

2 screen eyefinity, with one screen being the "center"

Post by aCuria »

Hi, I am wondering if the following is possible:

I want to be able to play a game on two-screen eyefinity, but with one screen being the "center" and the other screen being the "side" monitor.

For example, a three screen eyefinity system looks like this

/---.

I want the two-screen system to look like a three screen system, but with one of the side screens off, IE

---
Davros
Posts: 176
Joined: 06 Feb 2011, 10:22

Re: 2 screen eyefinity, with one screen being the "center"

Post by Davros »

Heres an Idea,
do your screens have 2 inputs
you could try connecting 1 screen using both of them and try to fool eyefinity into thinking you have 3 separate monitors
Tucson
Posts: 191
Joined: 06 Mar 2006, 06:55

Re: 2 screen eyefinity, with one screen being the "center"

Post by Tucson »

Heh, you must be playing a Nascar sim.

I like Davros' suggestion. Althugh it's ineffiecent, I think it's the only way to achieve what you want.

If you mention what software you are trying to run you might have more options depending on the app. Specifically, if you are using a game that isn't first-person, you might be able to move the hud over to a single screen.

I know there is a HL2 mod that adds Wiimote compatibility and allows the reticle to move independently of view. You can customize the HUD in HL2 as well so that game might support what you are looking for.

But something tells me you are not trying to play HL2...
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BHawthorne
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Joined: 06 May 2006, 12:46

Re: 2 screen eyefinity, with one screen being the "center"

Post by BHawthorne »

Yep, the headless adapter method would be another. headless adapters were typically used for CUDA Folding at Home systems to enabled a card for folding without a display. It basicly involves taking a DVI-to-vga passive adapter and resistor jumpering a few pin-outs. This tricks the computer into thinking a display is there when it's merely a jumpered adapter.
Brad Hawthorne
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Shortwave
Posts: 3
Joined: 17 May 2011, 20:33

Re: 2 screen eyefinity, with one screen being the "center"

Post by Shortwave »

Curious.. So would your graphics card still be rendering everything for that "third display"?
I'd assume so..

When I only had two screens I really wanted to stack them just so I could see high up in FPS games to catch those snipers easier but I couldn't figure it out.. Apparently I wasn't smart enough to come here and investigate at the time, ha.

I do have three screens now but I'm still curious.. Wish I knew this back then. :(
Davros
Posts: 176
Joined: 06 Feb 2011, 10:22

Re: 2 screen eyefinity, with one screen being the "center"

Post by Davros »

i think you can create a 1x2 eyefinity group you certainly can create a 1x3 group
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