Dawn of War II - CONFIRMED! - Eyefinity
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fatlazyhomer
- Posts: 257
- Joined: 14 Dec 2009, 10:13
Re: Dawn of War II - CONFIRMED! - Eyefinity
What was broken before?
Re: Dawn of War II - CONFIRMED! - Eyefinity
you couldnt choose your squad when in multimonitor mode
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fatlazyhomer
- Posts: 257
- Joined: 14 Dec 2009, 10:13
Re: Dawn of War II - CONFIRMED! - Eyefinity
Oh, I've never had that problem in 3x1 portrait mode, so it must be fixed.
Re: Dawn of War II - CONFIRMED! - Eyefinity
i think its an issue in 3x1 landscape mode
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fatlazyhomer
- Posts: 257
- Joined: 14 Dec 2009, 10:13
Re: Dawn of War II - CONFIRMED! - Eyefinity
When you say couldnt choose your squad, do you mean picking which squads to take with you?
- ViciousXUSMC
- Editors

- Posts: 1497
- Joined: 31 Jul 2006, 14:58
Re: Dawn of War II - CONFIRMED! - Eyefinity
Just got dawn of war II chaos rising.
Want to play in surround but wonder if its possible given the bug mentioned with the loadout screen.
Any patches released to fix it or hacks/fixes we have produced? I couldnt find one via search but have hopes :D
Edit: Found a fix.
http://hardforum.com/showpost.php?p=1035445405&postcount=4
Works fine, game not so great with bezel compensation cuts off a bit of the HUD and the layout screen passes through bezels making it a bit challenging to read but it works.
What I have not tried to do is use non whole numbers yet for the # of monitors. Maybe its simply a divider number and does not have to be a whole number. So using say 3.2 for a bezel compensated resolution may work fine. Then though the loadout screen would be hard to use since you cant read behind the bezel.
Want to play in surround but wonder if its possible given the bug mentioned with the loadout screen.
Any patches released to fix it or hacks/fixes we have produced? I couldnt find one via search but have hopes :D
Edit: Found a fix.
http://hardforum.com/showpost.php?p=1035445405&postcount=4
Works fine, game not so great with bezel compensation cuts off a bit of the HUD and the layout screen passes through bezels making it a bit challenging to read but it works.
What I have not tried to do is use non whole numbers yet for the # of monitors. Maybe its simply a divider number and does not have to be a whole number. So using say 3.2 for a bezel compensated resolution may work fine. Then though the loadout screen would be hard to use since you cant read behind the bezel.
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fatlazyhomer
- Posts: 257
- Joined: 14 Dec 2009, 10:13
Re: Dawn of War II - CONFIRMED! - Eyefinity
HOLY CRAP, I CAN CENTER THE HUD!? :shock:
- ViciousXUSMC
- Editors

- Posts: 1497
- Joined: 31 Jul 2006, 14:58
Re: Dawn of War II - CONFIRMED! - Eyefinity
Yes just open said file in notepad and make the proper change and save.
took 15 seconds and I had a centered HUD.
took 15 seconds and I had a centered HUD.
Re: Dawn of War II - CONFIRMED! - Eyefinity
ive been playing this in eyefinity and its just... stunning :)
what an amazing game.
what an amazing game.
Re: Dawn of War II - CONFIRMED! - Eyefinity
Damn, wish I knew you could center the HUD when I actually was playing a lot of this game.. oh well, maybe I should come back and finish the campaign and then play Chaos Rising while I'm at it
- ViciousXUSMC
- Editors

- Posts: 1497
- Joined: 31 Jul 2006, 14:58
Re: Dawn of War II - CONFIRMED! - Eyefinity
ive been playing this in eyefinity and its just... stunning :)
what an amazing game.
As a starcraft 2 player it feels a bit slow to me and I feel like its missing some essential things like being able to see what units are selected, ability to remap hotkeys and it feels very slow paced.
But I still appreciate the game, and play to get the first DoW2 game when I find it on sale on steam. I only have chaos rising right now and starting with the 2nd game kind of leaves me out of the loop.
I like how it has co-op campaign and last stand. If SC2 had some kind of co-op campaign that would be soooo sweet.
Re: Dawn of War II - CONFIRMED! - Eyefinity
i love sc2 but until i get my triple monitor stand for xmas i cant play as i will not play it on 1 screen!
once you go eyefinity you never go back!
its pretty good in portrate mode :)
need the stand for that though :P)
once you go eyefinity you never go back!
its pretty good in portrate mode :)
need the stand for that though :P)
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fatlazyhomer
- Posts: 257
- Joined: 14 Dec 2009, 10:13
Re: Dawn of War II - CONFIRMED! - Eyefinity
Ya, Dow2 has terrible input lag. The UI is also lackluster.
Re: Dawn of War II - CONFIRMED! - Eyefinity
Edit: Found a fix.
http://hardforum.com/showpost.php?p=1035445405&postcount=4
Works fine, game not so great with bezel compensation cuts off a bit of the HUD and the layout screen passes through bezels making it a bit challenging to read but it works.
What I have not tried to do is use non whole numbers yet for the # of monitors. Maybe its simply a divider number and does not have to be a whole number. So using say 3.2 for a bezel compensated resolution may work fine. Then though the loadout screen would be hard to use since you cant read behind the bezel.
It doesn't accept fractions (resets the value to 1 in the config) but it seems to just divide your horizontal res by the configured value and then render the UI in a central portion of the screen of that size - so setting it to 4 works pretty well for bezel-compensated resolutions. The UI elements aren't right at the edges but they're not central enough to be a problem.
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EvilEngineer
- Posts: 115
- Joined: 22 Oct 2010, 04:23
Re: Dawn of War II - CONFIRMED! - Eyefinity
Anyone else getting a glitch when an explosion is about to happen that all of your monitors go blank? Sound seems to loop in the background but everything shuts off and even ctrl+alt+del doesn't work.
i know this threads pretty
i know this threads pretty old, but,
im getting the exact same bug evil posted above. and i really wanted to play through this too.
its been on and off sale on steam for like 5$ and part of the THQ bundle pack. so i picked it up cheap and was hoping to do some multi
but i get this damn blank screen entering the third mission and i just cant get past it no matter what. even realoding a save instanlty blank screens me.
the sounds keeps going but my keyboard stops responding, it looks like the keyboard input is shutting down, as the num lock and scroll lock keys and such no longer work after black screen (my keyboard has lights whether they are on or off, and pressing them does nothing), which im sure is why ctr+ alt+ del dont work either.
im getting the exact same bug evil posted above. and i really wanted to play through this too.
its been on and off sale on steam for like 5$ and part of the THQ bundle pack. so i picked it up cheap and was hoping to do some multi
but i get this damn blank screen entering the third mission and i just cant get past it no matter what. even realoding a save instanlty blank screens me.
the sounds keeps going but my keyboard stops responding, it looks like the keyboard input is shutting down, as the num lock and scroll lock keys and such no longer work after black screen (my keyboard has lights whether they are on or off, and pressing them does nothing), which im sure is why ctr+ alt+ del dont work either.
Asus P8P67 Pro, I7 2600k @ 4.6Ghz, 8gb, 250GB SSD/ 4TB Mechanical, Modded GTX 780TI, 3x AOC 27" IPS 5760x1080
bah.. went through steam and
bah.. went through steam and thq help stuff and forums and best i could figure was maybe video drivers, but all those threads were super old..
i was using nvidia 290.51 beta, so i rolled back to 285.62.
loaded up and Bang, it worked!
i played "ONE" mission, then when i went back to the mission screen all was still OK, i could level up a few guys But the exact second i highlighted my main character Bang, black scree, keyboard not responsive, nothing i could do but press reset.
i wonder if its possible its a nvidia surround issue.. maybe going back to one screen would work. youd think id have tried that by now, but i havnt. im so adamant to get things working multi mon i dont try single unless im plum out of ideas lol
sucks
ah well, im off to a new years shindig, ill post if i make any headway tomorrow, happy new year feelaz
i was using nvidia 290.51 beta, so i rolled back to 285.62.
loaded up and Bang, it worked!
i played "ONE" mission, then when i went back to the mission screen all was still OK, i could level up a few guys But the exact second i highlighted my main character Bang, black scree, keyboard not responsive, nothing i could do but press reset.
i wonder if its possible its a nvidia surround issue.. maybe going back to one screen would work. youd think id have tried that by now, but i havnt. im so adamant to get things working multi mon i dont try single unless im plum out of ideas lol
sucks
ah well, im off to a new years shindig, ill post if i make any headway tomorrow, happy new year feelaz
Asus P8P67 Pro, I7 2600k @ 4.6Ghz, 8gb, 250GB SSD/ 4TB Mechanical, Modded GTX 780TI, 3x AOC 27" IPS 5760x1080
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