Nope, it's just that most of Pandemic's staff got fired just before release of what they seem to have considered their last-chance AAA release. Pandemic is now part of EA L.A as a brand, i.e development of The Saboteur was taken over by EA - one month before the announced release date. "Sent out to die" here means "we were robbed of our hard work and our baby won't end up being the polished product we were wishing to release".
Just like this ex-Pandemic guy I guess. I'm not really worried about that, since I'm not sure it will be anything close to a great game anyway. Time will tell.
I have the game, I bought during EA's massive digital download sale, got it for basically $10. The game runs very well here, now just need to wait for a proper fixer for triplehead to not be zoomed in.
Looks like EA chose the "beta patch" way in an attempt to fix a fragment of the most embarrassing technical issues.
So yeah, DOA...
The game runs very well on nVidia hardware, it just has ATI problems. The beta patch was released to help with that while they work on a more broad patch, which to me is a GOOD thing, not a bad thing.
Hope you're right SV, but "beta patches" is sth I hadn't seen since Loki, which was still a bugfest after a dozen updates.
I doubt it will be well supported, but I do think the ATI issue will be sorted out. Past that I don't think the game has any issues, it plays perfectly on my system. The lack of AA and the close draw-distance are annoying, but that's not a bug, just signs of the console origins.
And Pandemic is still alive, they are working within EALA on Mercenaries Inc..