San's IL2 Fov Changer

Discussions about getting games to run in a Multi-Mon setup.
PokerCrow
Posts: 3
Joined: 20 May 2009, 11:47

San's IL2 Fov Changer

Post by PokerCrow »

Either I'm missing something or I'm completely out of luck. I'm trying to use FOVchanger for a single 16:10 widescreen monitor and so far I've tried v0.98, v1.0 and v1.0.2 to no avail. Here's what happens with each of them:

v0.98 installs and loads fine, I get thru the steps of "Prepare" and "Start" (I get the Roger, Roger message and the blinking keyboard lights) but when I press the shortcut key to increase FOV nothing happens. I can switch to the FOVchanger window and the message "increasing FOV" is displayed at the bottom status bar, but it stays like that forever. Same thing with the decrease FOV key. I find some of the instructions for this version a little confusing so I don't dismiss the possibility of me doing something wrong, anyway...

v1.0 loads OK. The instructions are pretty straighforward so I get to the step that tells me to "press Start Buton/key during the first flight, wait until FOV changes then press the other buttons, etc.". I press the start key, there's a beep and the NumBlock light on the keyboard turns on, but I wait and wait and the FOV never changes. It turns out that after the start key FOVchanger freezes completely. If I ALT+TAB to the FOVchanger window I can see that it has stopped responding completely so the only way to shut it down is terminating it by force.

v1.0.2 does not run at all, no splash screen, no app window, nothing. As soon as I double click on the .exe a Windows XP error message pops up saying "FOVchanger has encountered a problem and needs to close, blah, blah." and gives the option to send/don't send the error report to Microsoft.

So that's it. I have no idea what could be wrong, everybody else seems to be doing fine. My IP is right in the pref.ini file and I've tried disabling all my antivirus/malware/firewall software in the hopes that they would somehow be interfering with FOVchanger but everything keeps the same :cry:. Any suggestion would be greatly appreciated.

Again, these are my specs:
SOFTWARE:
Windows XP SP3 Pro 32bits
.NET Framework v3.5
IL-2 Sturmovik 1946 v4.07m (DVD release)
I run the game on OpenGL at 1680x1050 by means of a manually edited config.ini file. SaveAspect is set to 0.

HARDWARE:
Intel Core 2 Duo 2.66GHz cpu
3.24 GB RAM
Nvidia GeForce 9800GTX+ 512MB gpu
21.6" 1680x1050 Widescreen LCD monitor.
San
Posts: 26
Joined: 08 May 2009, 23:42

San's IL2 Fov Changer

Post by San »

Send me a email to il2fovchanger at ono . com sending me your pref.ini file to check it.
PokerCrow
Posts: 3
Joined: 20 May 2009, 11:47

San's IL2 Fov Changer

Post by PokerCrow »

Did you get my email San? Anyway, just wanted to tell you that I finally got v0.98 to work, as I suspected I was doing some of the steps wrong. It's a little buggy but at least it does what I wanted, thanks a lot. It would be great if the newest versions wouldn't crash on me though.
windturbin
Posts: 40
Joined: 02 Apr 2008, 21:02

San's IL2 Fov Changer

Post by windturbin »

:bowdown San, You ARE the Man! :bowdown

I have been waiting and hoping for a long time that someone could do what you have done.

see........

http://www.widescreengamingforum.com/node/9425

Never would have thought the answer would have had anything to do with DeviceLink. I use DeviceLink for communication to my virtual gauges via a forth monitor. Was happy to see that DeviceLink can handle both my UDPSpeed gauges and your FOV Utility at the same time through the same port!

Am running Vista 64bit OS and your FOV utility is working very well for me.

When I switch back in forth from views, say cockpit view (F1) then to fly-by view (F3) and back again to cockpit , the cockpit FOV goes back to the old FOV. Then I have to re-activate the FOV again which can be an annoyance when trying to shake a zero off your six (haha)

But staying with one view with the correct FOV is better than switching views with the wrong FOV, if I can't work it out to have both.

:bowdown .........Thank You!........ :bowdown
windturbin
Posts: 40
Joined: 02 Apr 2008, 21:02

After further review...........

Post by windturbin »

When I switch back in forth from views, say cockpit view (F1) then to fly-by view (F3) and back again to cockpit , the cockpit FOV goes back to the old FOV. Then I have to re-activate the FOV again which can be an annoyance when trying to shake a zero off your six (haha)


After further review............

Works fantastic, my bad!

Thanks again San's, you are a genius!
San
Posts: 26
Joined: 08 May 2009, 23:42

San's IL2 Fov Changer

Post by San »

I just have upload the new version (v.1.0.5.6 Beta)
The best innovation is the high speed activation/reactivation time (less than one second, some cockpits with only 200ms).

Download from:
http://il2fovchanger.byethost7.com/
For those who want to help. If you observe visual anomalies send me or post a debug tab screenshot and tell me the plane you were using
metalnwood
Posts: 75
Joined: 02 Dec 2008, 11:55

Using the bombsight

Post by metalnwood »

Hi guys, anyone using sans utility use the bomb sights?

It works perfectly for cockpit use but when I go to the bomb sight its rreally zoomed in. It seems hit and miss whether I can zoom in and out. Sometimes it works but sometimes it doesnt..?

Has anyone found a good method for this?
Tbag
Posts: 2
Joined: 15 Jun 2009, 15:01

San's IL2 Fov Changer

Post by Tbag »

Hi San,

first of all a big thank you for your nice little programm!

It was easy to set up and works fine. Except that graphics glitch that I get:



I have an Asus ENGTX285. Is there any way to avoid this glitch?

Thanks a lot again!
metalnwood
Posts: 75
Joined: 02 Dec 2008, 11:55

San's IL2 Fov Changer

Post by metalnwood »

Hi Tbag, there are a few isues like that in different planes.

I dont think there is anything that San can do about it. I dont think il2 ever expected such wide fov's so some cockpits have a few issiues.

The one I get which I dont like is on some planes as you lok around with trackir the motor stays in a fixed position. Hard to explain but a pita.
spybaz
Posts: 41
Joined: 24 Aug 2007, 02:01

San's IL2 Fov Changer

Post by spybaz »

Hello,

I must be missing something fundamental here. Nothing happens at all for me.

My conf.ini is at the bottom

I have 1.0.5.8 installed - no errors.

I have it set to auto activate.

Here is my pref.ini

110
Z
Q
B
N
1
192.168.1.1
1711
20
120
7
5
S
101
D
135
F
135
G
20


I hit the keys and it says its changing in the FOV changer, but nothing happens in-game - still stuck with the horrible zoomed FOV.

Can anyone advise, please?

Thanks!


Conf.ini

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=3840
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=0
mapPadX=0.6688645
mapPadY=-0.046875
viewSet=32
Intro=1
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=1
SoundFlags.AutoActivation=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=1
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[DeviceLink]
port=1711
San
Posts: 26
Joined: 08 May 2009, 23:42

San's IL2 Fov Changer

Post by San »

Do you see a little fov out when you press the key? First, it must to fov from 70 to 90.
Make this test, press il2 fov key 30, and press my program start key
Don you see it pass to 70 and then to 90?
If not, check your ip settings
Tbag
Posts: 2
Joined: 15 Jun 2009, 15:01

San's IL2 Fov Changer

Post by Tbag »

Thanks metalnwood, that's what I feared. Great program nevertheless. Thanks San.
spybaz
Posts: 41
Joined: 24 Aug 2007, 02:01

San's IL2 Fov Changer

Post by spybaz »

Doh! I used my def gateway instead of my IP address.

Great program! Thank you so much for this!
San
Posts: 26
Joined: 08 May 2009, 23:42

San's IL2 Fov Chager Release Candidate published

Post by San »

San's IL2 Fov Chager Release Candidate published

Updates:
- Joystick support. Axis support for absolute fov changes and button support for relative fov changes.
- Test config button to help people to config the program.
- Auto detects ip
- Now the program stores internally the mac, so you don´t have to change the ip if you have dynamic address.
- Watch fov, the program follows IL2 when it jumps before you need it.
- Very faster start (less than one second)
- Lot of new possible keys, but with joystick support who wants it!

Regards
metalnwood
Posts: 75
Joined: 02 Dec 2008, 11:55

San's IL2 Fov Changer

Post by metalnwood »

Sans, this is truly great.

the best improvement for me is the zoom with a joystick axis. Because I have a seperate throttle I use the throttle axis on the stick to go in and out, it nice and smooth.

The biggest problem for me to date with this has been going to the bombsight view and having to constantly resize it. Of course I couldnt do that at all without your app.
The joystick axis means it only takes a fraction of a second.

Thanks!
metalnwood
Posts: 75
Joined: 02 Dec 2008, 11:55

San's IL2 Fov Changer

Post by metalnwood »

OK, now that I have been playing around with it for a litle while I have one suggestion for a future update.

That would be to have some smoothing on the joystick axis. I use a CH fighterstick and while the throttle isnt moving, sometimes it gives off very small changes that result in a change of FOV which is a bit disconcerting when flying.

I will have a look in the CH control manager, I might be able to smooth it out there as well.

Thanks!
FrenchToast
Posts: 18
Joined: 09 Dec 2007, 23:11

San's IL2 Fov Changer

Post by FrenchToast »

Mister San, I just want to say THANK YOU !!!

This little gem of yours has totally rejuvenated my experience of IL-2, and I mean, totally !

Thank you thank you thank you !

:D


FT
Metalstar
Posts: 18
Joined: 16 Jan 2009, 16:34

Re: San's IL2 Fov Changer

Post by Metalstar »

Hi there.

I'm afraid I am having trouble getting this to work :(

It seems to detect that il2 is running and the start button is enabled, pressing it seems to do nothing.

I have made the changes to the Conf.ini and entered my IP address. I would be very grateful for any help with this.

I am using th2go with 3 1280X1024 monitors
radar
Posts: 6
Joined: 23 Dec 2009, 23:35

Re: San's IL2 Fov Changer

Post by radar »

Hi there!

let me first Thank you for this beutiful tool, i'm using it since a while and i won't do without it

i found it so wonderful i tried to promote it wherever i can without ask
accordingly to beer-ware policies :cheers (anyway i hope its ok)

http://il2sim.isgreat.org/j/index.php/downloads/9-utilita/114-il2-fov-changer.html
http://www.tuttovola.org/smf/index.php?topic=3057.0

i use several parallel installation of il2-sturmovik 1946
really, i never bugged with FOVC whatever the path to my il2sim,
but once i tried RC i noticed it works only with modded game

using il2FOVChanger_CR i tried the following
- 4.08m official (doesn't work)
- 4.09m official (doesn't work)
- Ultrapack 1.7 (works)
- Ultrapack 1.8 (works)
- Ultrapack 2.0cr (works)
- SAS Modact 2.2 (works)
- SAS Modact 2.1 + custom content (works)
- 4.08 + custom content (works)

where "doesn't work" means i'm having the same identical issue Metalstar said:
- start/restart seems to work then nothing
- i can see increasing/decreasing values in debug tab, but i have one only single step FOV change, then nothing more

i'm scratching by myself with this thing for days but i can't solve it

i can tell you the file "il2fb.exe" which works is the "russian noCD" ( 156 kb - MD5 5b7e802ad66e3e399dfd06292ad8c831)

when i use an installation with il2fb.exe (4442kb - MD5 f4bef9567355b429560622a2ada0b9c1 ,,,, the stock/original executable)

i tried then using FOVC 1.058 and everything worked like a charme with both the executables

am I the only one having these issue ???


i use switch between parallel installation using a beer-ware tool i built last year http://il2sim.isgreat.org/j/index.php/downloads/9-utilita/59-rfc-lalternativa-a-gme-esiste-ed-e-qui.html
(it does a kind of "three cards game" with folder renaming )

one of my friends has built another swithcer which is smarter than mine, redirecting HL calls the the selected il2 environment http://www.acebus.com/il2switcher/ i found it hangs with FOVC: when i use both FOVC lags a lot, i think its because both have an open tcp port looking for il2fb.exe ... isn't it ?

i hope i wrote useful debug infos, if need for more just ask me what needed i'll do my best

tomorrow i'm going to leave for spend Xmas vacations with parents, but i'll be available to go deeper if needed;
let me keep the occasion to wish you all a Merry Christmas and all the best forthe incoming year

S!
d.
a1ad
Posts: 1
Joined: 23 Jan 2010, 20:01

Re: San's IL2 Fov Changer

Post by a1ad »

I have the same result as radar and Metalstar.

The program seems to detect that il2 is running and the start button is enabled, pressing it seems to do nothing.
I have made the changes to the Conf.ini and entered my IP address

My window is XP SP2, DirectX 9.0c
with Microsoft NET Framework 2.0 SP2, 3.0 SP2 and 3.5 SP1 all installed.
I have tried IL2 1946 v4.07m and 4.08m official, both do not work.

Sorry if this is a noob question, if I want to run the game in 16:9, what resolutions are available, and where to select it? what FOV number should I use?

Please help.

To radar
> 4.08 + custom content (works)
Could you please let me know what custom content?
Thanks.
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