Fallout 3

Discussions about getting games to run in a Multi-Mon setup.
Bumpinthenight
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Fallout 3

Post by Bumpinthenight »

It works almost right out of the box, you have to edit a file to set the resolution but from what I can see so far it does the FOV for you much like Oblivion did, there is a small matter of dealing with computer console screens in-game that I hope they can work out but the rest is awesomely functional!

My post in the fallout forum describes file editing and console issue better:
http://www.bethsoft.com/bgsforums/index.php?showtopic=892791
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Paddy the Wak
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Fallout 3

Post by Paddy the Wak »

Hey there Bump ... thanks for the info ... :D
So far the default field of view is very good if not perfect, no graphical glitches and it plays like a champ, but there one issue I can find so far and its a some what important:
When you access a computer console it assumes a tighter aspect ratio thus the red button to exit it is cut off at the bottom and I can't seem to find a keyboard mapping for it, you just can't exit a console, forcing a save/quit/switch res/load/do it/repeat each time which isn't fun.


Regular aspect 4:3 (1280x1024)


Triplehead aspect 12:3 (3840x024)


I know there are probably bigger fish to fry, but could we get that red button mapped to some key on the keyboard in first patch?


Btw for others trying, here's how I initiated it:
1. First launch the game's loader and establish all the visual settings you want and quit
2. Edit my documentsmy gamesFallout 3falloutprefs
3. Set the variables iSize W & H (the last ones in the [display] catagory) to your desired resolution and the game will just accept them, works great no issues except one...
(Any time you edit the visual effects it appears to re-write that file and wipes out your changes such as the resolution, hence the order to do them in)
That's better ... :P

Any chance of some more screenshots ?
Bumpinthenight
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Fallout 3

Post by Bumpinthenight »

Sure man, one sec...
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Bumpinthenight
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Fallout 3

Post by Bumpinthenight »

Main menu:


I inadvertantly killed this chick's dad, oops :P


That VATS auto-attacking/SWEET cut-scene moves view:


The wrist gadget thing:


Ain't it pretty:


Ain't it pretty with a regular 1280x1024 resolution:


Yah man, far as I can tell it inherently got the FOV perfect and everything, don't mind that the gun and arm are a little raised in most shots, my screen shot key in fraps is alt-f10 and alt is also the 'aim' by default in FO3.
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Paddy the Wak
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Fallout 3

Post by Paddy the Wak »

Thanks bud ... looks great !
Bumpinthenight
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Fallout 3

Post by Bumpinthenight »

I'm having way too much fun with this game...here's some more:

Giant ants!


Vats in action vs ant


Home run!


Tried to run away
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Downtown1
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Fallout 3

Post by Downtown1 »

To get the HUD (health, ammo) onto the middle monitor, go into your FALLOUT.ini

Find the following lines..

Code: Select all



   iSafeZoneXWide=15
   iSafeZoneYWide=15
   iSafeZoneX=15
   


Change them to one of this (depending on your resolution)

3840x1024

Code: Select all



   iSafeZoneXWide=610
   iSafeZoneYWide=15
   iSafeZoneX=610
   


5040x1050

Code: Select all



   iSafeZoneXWide=770
   iSafeZoneYWide=15
   iSafeZoneX=770
   


(iSafeZoneYWide does not change intentionally)

Screenshots are here.. Paddy found out which values to change as you can see on that post, I just came up with the 3840x1024 values and reposted on the first page since I was the first person to ask about the HUD going to middle.
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MobsterOO7
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Fallout 3

Post by MobsterOO7 »

Oh man, the 2D overlays for accessing computers are killing me. Having to restart with a standard resolution and then access the computer and then restart again to get back to playing the game is ridiculous.
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Fudgemaker17
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Fallout 3

Post by Fudgemaker17 »

For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini

edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.

This worked liked a charm for me at 3840x1024

edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^
Bumpinthenight
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Fallout 3

Post by Bumpinthenight »

For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini

edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.

This worked liked a charm for me at 3840x1024

edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^


This is awesome news, just worked for me too :) There we go, the only lingering annoyance of triple screen banished far as I know :)
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Paddy the Wak
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Fallout 3

Post by Paddy the Wak »

Great news guys ... :D
Thanks for the info !
Bumpinthenight
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Fallout 3

Post by Bumpinthenight »

On an off note, anyone else think its sad for me but testament of the game's visually pleasing nature that I've spent a good chunk of my gaming this evening trying to score awesome screen shots and full screen videos of the Vats results with Fraps, then compiled a bunch into a few short clips with a video editor? :P I just love the style of this game, pure win. Haven't felt that way about an FPS since Serious Sam 1.
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dopefish
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Fallout 3

Post by dopefish »

I didn't check the Pipboy or Comptuer displays in the 360 version, but I know the game was designed for 16:9, 1280x720. So if you're trying to correct it so it appears the way it was meant to be, then correct it to a 16:9 display. :)

Oh, and World at War support coming soon to WSF. :o
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MobsterOO7
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Post by MobsterOO7 »

Oh thank god for that Fudgemaker. But the PipBoy is already fine isn't it? I'm pretty sure it was when I was playing last night anyway.

For regular widescreen this game works just great. The 2D computer terminals are in fact vert- but in regular 16:9 they don't get cut off, everything is still visible. It's only when we get a little crazy with the aspect ratio that we actually suffer from this problem.
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tricky
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Fallout 3

Post by tricky »

Suh-weet, will have to take a break from Dead Space to play Fallout 3 triplewide, thanks for the info once again!

UPDATE: working with SoftTH 1.08rc3, using FOV=135 for 3840x1024
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Downtown1
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Fallout 3

Post by Downtown1 »

For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini

edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.

This worked liked a charm for me at 3840x1024

edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^


Great news, now the only thing that would be icing on the cake is moving the HP/ammo bars to the middle? :D
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MobsterOO7
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Fallout 3

Post by MobsterOO7 »

Great news, now the only thing that would be icing on the cake is moving the HP/ammo bars to the middle? :D
Its the same engine as Oblivion, which had a few HUD mods out there from what I remember. So its definitely not impossible. Maybe I'll look into it.
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Downtown1
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Post by Downtown1 »

I have changed my resolution to 3840x1024 and the fDefaultFOV to 150 as stated... things look OK, but all the text inside Pipboy or computer consoles is extremely blurry. Any way to fix that?
Arotto
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Fallout 3

Post by Arotto »

instead of changing the FOV you can simply change the Terminal zoom.


fRenderedTerminalZoom=72

I'm playing with the scanlines-setting. if that helps improving readability i'll post it.

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Paddy the Wak
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Fallout 3

Post by Paddy the Wak »

instead of changing the FOV you can simply change the Terminal zoom.


fRenderedTerminalZoom=72

I'm playing with the scanlines-setting. if that helps improving readability i'll post it.
That doesn't seem to work for me ...
The FOV edit does ... but the text is very difficult to read in some instances.
Still looking for a solution.

I have found a way to get the HUD onto the centre screen ... :D







In the ... FALLOUT.INI ... find the lines ...

iSafeZoneXWide=15
iSafeZoneX=15


for 3 x 5040 change them to

iSafeZoneXWide=770
iSafeZoneX=770


I'm sure the values will be something close to that for other resolutions ... it is a case of suck it and see ... :P

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