Fallout 3
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Bumpinthenight
- Posts: 72
- Joined: 23 Oct 2008, 17:57
Fallout 3
It works almost right out of the box, you have to edit a file to set the resolution but from what I can see so far it does the FOV for you much like Oblivion did, there is a small matter of dealing with computer console screens in-game that I hope they can work out but the rest is awesomely functional!
My post in the fallout forum describes file editing and console issue better:
http://www.bethsoft.com/bgsforums/index.php?showtopic=892791
My post in the fallout forum describes file editing and console issue better:
http://www.bethsoft.com/bgsforums/index.php?showtopic=892791
6700K, 2x1080s, 32GB DDR4 etc etc.
- Paddy the Wak
- Editors

- Posts: 3436
- Joined: 27 Jul 2004, 17:42
Fallout 3
Hey there Bump ... thanks for the info ... :D
Any chance of some more screenshots ?
So far the default field of view is very good if not perfect, no graphical glitches and it plays like a champ, but there one issue I can find so far and its a some what important:That's better ... :P
When you access a computer console it assumes a tighter aspect ratio thus the red button to exit it is cut off at the bottom and I can't seem to find a keyboard mapping for it, you just can't exit a console, forcing a save/quit/switch res/load/do it/repeat each time which isn't fun.
Regular aspect 4:3 (1280x1024)
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Triplehead aspect 12:3 (3840x024)
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I know there are probably bigger fish to fry, but could we get that red button mapped to some key on the keyboard in first patch?
Btw for others trying, here's how I initiated it:
1. First launch the game's loader and establish all the visual settings you want and quit
2. Edit my documentsmy gamesFallout 3falloutprefs
3. Set the variables iSize W & H (the last ones in the [display] catagory) to your desired resolution and the game will just accept them, works great no issues except one...
(Any time you edit the visual effects it appears to re-write that file and wipes out your changes such as the resolution, hence the order to do them in)
Any chance of some more screenshots ?
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Bumpinthenight
- Posts: 72
- Joined: 23 Oct 2008, 17:57
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Bumpinthenight
- Posts: 72
- Joined: 23 Oct 2008, 17:57
Fallout 3
Main menu:
I inadvertantly killed this chick's dad, oops :P
That VATS auto-attacking/SWEET cut-scene moves view:
The wrist gadget thing:
Ain't it pretty:
Ain't it pretty with a regular 1280x1024 resolution:
Yah man, far as I can tell it inherently got the FOV perfect and everything, don't mind that the gun and arm are a little raised in most shots, my screen shot key in fraps is alt-f10 and alt is also the 'aim' by default in FO3.
I inadvertantly killed this chick's dad, oops :P
That VATS auto-attacking/SWEET cut-scene moves view:
The wrist gadget thing:
Ain't it pretty:
Ain't it pretty with a regular 1280x1024 resolution:
Yah man, far as I can tell it inherently got the FOV perfect and everything, don't mind that the gun and arm are a little raised in most shots, my screen shot key in fraps is alt-f10 and alt is also the 'aim' by default in FO3.
6700K, 2x1080s, 32GB DDR4 etc etc.
- Paddy the Wak
- Editors

- Posts: 3436
- Joined: 27 Jul 2004, 17:42
Fallout 3
Thanks bud ... looks great !
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Bumpinthenight
- Posts: 72
- Joined: 23 Oct 2008, 17:57
Fallout 3
I'm having way too much fun with this game...here's some more:
Giant ants!
Vats in action vs ant
Home run!
Tried to run away

Giant ants!
Vats in action vs ant
Home run!
Tried to run away

6700K, 2x1080s, 32GB DDR4 etc etc.
Fallout 3
To get the HUD (health, ammo) onto the middle monitor, go into your FALLOUT.ini
Find the following lines..
Change them to one of this (depending on your resolution)
3840x1024
5040x1050
(iSafeZoneYWide does not change intentionally)
Screenshots are here.. Paddy found out which values to change as you can see on that post, I just came up with the 3840x1024 values and reposted on the first page since I was the first person to ask about the HUD going to middle.
Find the following lines..
Code: Select all
iSafeZoneXWide=15
iSafeZoneYWide=15
iSafeZoneX=15
Change them to one of this (depending on your resolution)
3840x1024
Code: Select all
iSafeZoneXWide=610
iSafeZoneYWide=15
iSafeZoneX=610
5040x1050
Code: Select all
iSafeZoneXWide=770
iSafeZoneYWide=15
iSafeZoneX=770
(iSafeZoneYWide does not change intentionally)
Screenshots are here.. Paddy found out which values to change as you can see on that post, I just came up with the 3840x1024 values and reposted on the first page since I was the first person to ask about the HUD going to middle.
- MobsterOO7
- Insiders

- Posts: 1055
- Joined: 19 Sep 2006, 16:25
- Location: Ruckersville, Virginia
Fallout 3
Oh man, the 2D overlays for accessing computers are killing me. Having to restart with a standard resolution and then access the computer and then restart again to get back to playing the game is ridiculous.
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
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Fudgemaker17
- Posts: 8
- Joined: 28 Jan 2008, 21:55
Fallout 3
For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini
edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.
This worked liked a charm for me at 3840x1024
edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^
edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.
This worked liked a charm for me at 3840x1024
edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^
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Bumpinthenight
- Posts: 72
- Joined: 23 Oct 2008, 17:57
Fallout 3
For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini
edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.
This worked liked a charm for me at 3840x1024
edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^
This is awesome news, just worked for me too :) There we go, the only lingering annoyance of triple screen banished far as I know :)
6700K, 2x1080s, 32GB DDR4 etc etc.
- Paddy the Wak
- Editors

- Posts: 3436
- Joined: 27 Jul 2004, 17:42
Fallout 3
Great news guys ... :D
Thanks for the info !
Thanks for the info !
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Bumpinthenight
- Posts: 72
- Joined: 23 Oct 2008, 17:57
Fallout 3
On an off note, anyone else think its sad for me but testament of the game's visually pleasing nature that I've spent a good chunk of my gaming this evening trying to score awesome screen shots and full screen videos of the Vats results with Fraps, then compiled a bunch into a few short clips with a video editor? :P I just love the style of this game, pure win. Haven't felt that way about an FPS since Serious Sam 1.
6700K, 2x1080s, 32GB DDR4 etc etc.
Fallout 3
I didn't check the Pipboy or Comptuer displays in the 360 version, but I know the game was designed for 16:9, 1280x720. So if you're trying to correct it so it appears the way it was meant to be, then correct it to a 16:9 display. :)
Oh, and World at War support coming soon to WSF. :o
Oh, and World at War support coming soon to WSF. :o
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
- MobsterOO7
- Insiders

- Posts: 1055
- Joined: 19 Sep 2006, 16:25
- Location: Ruckersville, Virginia
Fallout 3
Oh thank god for that Fudgemaker. But the PipBoy is already fine isn't it? I'm pretty sure it was when I was playing last night anyway.
For regular widescreen this game works just great. The 2D computer terminals are in fact vert- but in regular 16:9 they don't get cut off, everything is still visible. It's only when we get a little crazy with the aspect ratio that we actually suffer from this problem.
For regular widescreen this game works just great. The 2D computer terminals are in fact vert- but in regular 16:9 they don't get cut off, everything is still visible. It's only when we get a little crazy with the aspect ratio that we actually suffer from this problem.
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
Fallout 3
Suh-weet, will have to take a break from Dead Space to play Fallout 3 triplewide, thanks for the info once again!
UPDATE: working with SoftTH 1.08rc3, using FOV=135 for 3840x1024
UPDATE: working with SoftTH 1.08rc3, using FOV=135 for 3840x1024
__________________________________________________________
Core i7-8086K @ 5.0 Ghz | H60 | Nvidia GTX 980 Ti 6GB | Soundblaster Z | Asus Z370-A
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Core i7-8086K @ 5.0 Ghz | H60 | Nvidia GTX 980 Ti 6GB | Soundblaster Z | Asus Z370-A
16GB DDR4 | Win10 x64 | 3x27" Asus IPS @ 5760x1080 | Samsung 970 1TB NVMe
Fallout 3
For those of you having problems with the computer terminals being off the screen, open up my documents/my games/fallout 3 and edit fallout.ini
edit fDefaultFOV=75.0000 to 150.0000 this changes the menus FOV not the game! so the pipboy, hacking terminals and lock picking screens appear how they should look.
This worked liked a charm for me at 3840x1024
edit - If you are just installing the game, I recall that fallout.ini did not appear until I ran the game once. And I hope this helps everyone! ^^
Great news, now the only thing that would be icing on the cake is moving the HP/ammo bars to the middle? :D
- MobsterOO7
- Insiders

- Posts: 1055
- Joined: 19 Sep 2006, 16:25
- Location: Ruckersville, Virginia
Fallout 3
Great news, now the only thing that would be icing on the cake is moving the HP/ammo bars to the middle? :DIts the same engine as Oblivion, which had a few HUD mods out there from what I remember. So its definitely not impossible. Maybe I'll look into it.
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
Fallout 3
instead of changing the FOV you can simply change the Terminal zoom.
fRenderedTerminalZoom=72
I'm playing with the scanlines-setting. if that helps improving readability i'll post it.
fRenderedTerminalZoom=72
I'm playing with the scanlines-setting. if that helps improving readability i'll post it.
FUS RO DAH!
Shaolin style
- Paddy the Wak
- Editors

- Posts: 3436
- Joined: 27 Jul 2004, 17:42
Fallout 3
instead of changing the FOV you can simply change the Terminal zoom.That doesn't seem to work for me ...
fRenderedTerminalZoom=72
I'm playing with the scanlines-setting. if that helps improving readability i'll post it.
The FOV edit does ... but the text is very difficult to read in some instances.
Still looking for a solution.
I have found a way to get the HUD onto the centre screen ... :D
In the ... FALLOUT.INI ... find the lines ...
iSafeZoneXWide=15
iSafeZoneX=15
for 3 x 5040 change them to
iSafeZoneXWide=770
iSafeZoneX=770
I'm sure the values will be something close to that for other resolutions ... it is a case of suck it and see ... :P
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