Tweak Guides says the game is now patched to v1.0006. Any idea if this was corrected? I have updated the Wiki page.
I finally found the darn disk and can confirm that, despite the simplicity of the fix, patches 1.00005 and 1.00006 do NOT correct this glitch.
On a sidenote, the game has another "edge glitch": if you stick your "shoulder" to a wall, you will see through it.
Hopefully STALKER: Clear Sky will have real native WS support and none of those POV-related glitches...
:idea: Suggestion for the Wiki: (might be a tad long and have some poor phrasing, feel free to adapt this to your liking)
==SG Support==
Native. Patch 1.0003 or later needed for the correct FOV though.
==Known Issues==
The introduction of proper widescreen support in patch 1.0003 also revealed a graphical glitch: shadow clipping/flickering at the edges of the display when using Full Dynamic Lighting.
As of patch 1.00006, this glitch is still present, but it can be easily fixed doing the following: (fix credits go to Float32 mod maker jjwalker)
1) Search for file user.lbx or locate your S.T.A.L.K.E.R. savegame folder (default location is the Shared Documents folder, i.e C:Documents and SettingsAll UsersDocumentsSTALKER-SHOC)
2) Edit user.ltx using Notepad.
3) Find the line r2_sun_near_border 0.75
4) Replace the value by 1, thus reading r2_sun_near_border 1
5) Save the file.