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 Post subject: Hellgate: London
PostPosted: 30 Dec 2007, 17:01 
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Joined: 13 Oct 2003, 05:00
Posts: 7358


Widescreen Grade: C
Multi-monitor Grade: Unsupported

Read Full Detailed Report - Hellgate: London

Hellgate: London is the new third-person action game from the creators of the original Diablo. It is seen as a spiritual successor to the "just one more click" loot dropping mouse killer that was Diablo.







Last edited by skipclarke on 27 Mar 2013, 13:12, edited 1 time in total.
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 Post subject: Hellgate: London
PostPosted: 30 Dec 2007, 19:27 
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Joined: 07 Nov 2005, 04:16
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==Grading==

Calculated grade: C
Potential grade: C+

Major unresolved issues:
None

Minor unresolved issues:
Does the full version have any singleplayer anomalies?
How are cut-scenes handled in the full version?

Summary of widescreen-related flaws:
Vert -
Stretched 16:9 HUD

Cranky's coverage estimate: 97.5%


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 Post subject: Hellgate: London
PostPosted: 23 Feb 2008, 20:50 
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Joined: 07 Jul 2007, 23:55
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From the creators of Diablo, we present Diablo. :(

I have not seen any rendered cut-scenes yet. There may not be any because of the online slant.

Will get some pre-rendered pics up later.


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 Post subject: Hellgate: London
PostPosted: 18 Mar 2008, 06:29 
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Joined: 07 Jul 2007, 23:55
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Cut-scenes are pre-rendered anamorphic. Everything is the same as above with an additional anomaly. One of the shopkeeper types has misaglined title text.



















If this game stays afloat it is possible that things may change in the future.


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 Post subject: Hellgate: London
PostPosted: 19 Mar 2008, 02:55 
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Insiders
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Joined: 07 Nov 2005, 04:16
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C+, 100%


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 Post subject: Hellgate: London
PostPosted: 26 Apr 2008, 20:34 
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Patch 1.2 fixes the text alignment problem.



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 Post subject: Hellgate: London
PostPosted: 15 May 2008, 01:24 
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Joined: 07 Jul 2007, 23:55
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Why does the HUD stretch in 16:9 and not in 16:10 and 15:9?

You would think all but one widescreen aspect ratio would have the stretching.


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