[Squ1zZy] Unreal Tournament 3 FOV

Topics about game solutions, and success or failure in getting them to work.
squ1zzy
Insiders
Insiders
Posts: 251
Joined: 11 Jan 2007, 14:46

[Squ1zZy] Unreal Tournament 3 FOV

Post by squ1zzy »

I love UT3 but I was irritated that the FOV "resets" itself when you respawn, so I tried to find a solution. I've found one for myself, but i'm not sure if I need to make a patch for it. It stays at the selected FOV when your running the patch. It also "passes" the FOV 100 limitation.

Here are some screenshots:

FOV 90:


FOV 100:


FOV 140:


Let me know

:oops:
User avatar
g00seberry
Editors
Editors
Posts: 1317
Joined: 24 Sep 2006, 16:57

[Squ1zZy] Unreal Tournament 3 FOV

Post by g00seberry »

Nice work! Link? :P
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam
nmi576
Posts: 17
Joined: 30 Sep 2007, 00:10

[Squ1zZy] Unreal Tournament 3 FOV

Post by nmi576 »

Wow, that's sweet! Any chance you can share it with us? :D
User avatar
MobsterOO7
Insiders
Insiders
Posts: 1055
Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia

[Squ1zZy] Unreal Tournament 3 FOV

Post by MobsterOO7 »

ummmm.... it looks like you just stepped back like 50 feet in the game. ie hor+ & vert+
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
nmi576
Posts: 17
Joined: 30 Sep 2007, 00:10

[Squ1zZy] Unreal Tournament 3 FOV

Post by nmi576 »

Well, a FOV of 140 is a bit useless and distorts everything to a really ugly level. It's nearly unplayable. Most players stick to 100-120.

Would be nice if we could get that FOV fix, squ1zzy :roll:
JulianP
Posts: 11
Joined: 12 Oct 2007, 21:07

[Squ1zZy] Unreal Tournament 3 FOV

Post by JulianP »

We want it. Now! >:3
Destroy
Posts: 96
Joined: 14 May 2005, 17:54

[Squ1zZy] Unreal Tournament 3 FOV

Post by Destroy »

Very nice!!!! And is there a reason the OP isn't sharing this?
Elios
Posts: 170
Joined: 21 Aug 2007, 19:47

[Squ1zZy] Unreal Tournament 3 FOV

Post by Elios »

hmm still doesnt fix the gun.... thats very odd....
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

[Squ1zZy] Unreal Tournament 3 FOV

Post by Paddy the Wak »

Well, a FOV of 140 is a bit useless and distorts everything to a really ugly level. It's nearly unplayable. ....
Nonsense !
TripleHead requires something about 143 ... :wink:

Great work squ1zzy !
nmi576
Posts: 17
Joined: 30 Sep 2007, 00:10

[Squ1zZy] Unreal Tournament 3 FOV

Post by nmi576 »

I meant single displays as in monitor setup for mere mortals :D

Can we get that file btw or is it just a hoax or an edited BioShock FOVhack? :roll:
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

[Squ1zZy] Unreal Tournament 3 FOV

Post by Paddy the Wak »

I meant single displays as in monitor setup for mere mortals :D
... :lol:

Can we get that file btw or is it just a hoax or an edited BioShock FOVhack? :roll:
He is working on a download ... 8)
fatray
Posts: 1
Joined: 14 Oct 2007, 20:03

[Squ1zZy] Unreal Tournament 3 FOV

Post by fatray »

OMG, Subscribing to this topic. :shock:
nmi576
Posts: 17
Joined: 30 Sep 2007, 00:10

[Squ1zZy] Unreal Tournament 3 FOV

Post by nmi576 »

He is working on a download ... 8)


Alright, thats cool :wink:

Hopefully the fix will work with the full version as well - in case Epic decides to ship the game with the FOV problem included. This wouldn't surprise me though :roll:
User avatar
LordJuanlo
Posts: 97
Joined: 06 Nov 2006, 10:37

[Squ1zZy] Unreal Tournament 3 FOV

Post by LordJuanlo »

I hope you release the fix, thanks a lot for all your patches
Asus Rampage IV Formula / Intel i7 3930K C2 / 32 GB G.Skill RipjawsZ DDR3 2133 Quad Channel
Corsair Force GT 60 GB SATA3 / WD Caviar Black 2 TB / Seagate Barracuda Green 2 TB
3 x Radeon 7970 in Benq XL2420T (EyeFinity 5760x1080 @ 120Hz)
Oculus Rift
greylantern
Posts: 49
Joined: 22 Aug 2007, 15:52

[Squ1zZy] Unreal Tournament 3 FOV

Post by greylantern »

Good work - gets my vote!

It doesn't adjust the weapon like the Bioshock 'fix' did, but that's not too bad in UT3 as the weapon isn't so hidden to start with (90 vs 75 or whatever).

Getting pretty dissapointed with UE3 games now, one thing after another, hopefully Epic will sort this out properly before full release but as there seems to be some conspiracy against Widescreen users in general with that engine I highly doubt it. :)
nmi576
Posts: 17
Joined: 30 Sep 2007, 00:10

[Squ1zZy] Unreal Tournament 3 FOV

Post by nmi576 »

He is working on a download ... 8)
:roll:
Destroy
Posts: 96
Joined: 14 May 2005, 17:54

[Squ1zZy] Unreal Tournament 3 FOV

Post by Destroy »

LOL, yeah taking a bit too long to find a dl site, heh.

No bother really, I don't care for the game myself, I just appreciate his efforts to help out the game community.
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

[Squ1zZy] Unreal Tournament 3 FOV

Post by Paddy the Wak »

It only works on the computer he does it on.
He is trying to find a way to get it to work on other peoples computers.
Elios
Posts: 170
Joined: 21 Aug 2007, 19:47

[Squ1zZy] Unreal Tournament 3 FOV

Post by Elios »

TO THE IRC CAVE!
no? :p
zubyo
Posts: 20
Joined: 18 Jun 2007, 23:43

[Squ1zZy] Unreal Tournament 3 FOV

Post by zubyo »

Great work squ1zzy.

Keep us posted, as I'm sure we'll get screwed over and we wont have HOR+ for the final Retail game.
Post Reply

Who is online

Users browsing this forum: No registered users and 12 guests