The game details events that occurred thousands of years before any of the Star Wars movies. A Sith Lord called Darth Malak is intent on destroying the Republic and needs a lightsaber swatting. Players can recruit several different NPCs and have active parties of three characters. Battles are a mix of turn-based and real-time actions. NPCs are a collection of humans, droids, and other assorted alien things. Party members develop based on class and player customization decisions. A lovely array of Force powers is available for your adventuring pleasure.
I am holding off on KOTOR II until the Gizka Team completes their content patch.
Judging from history, it's not going to happen. If they actually get anywhere, LucasArts will shut them down once they do. And then they will claim that the incomplete state of KOTORII is what best represents George Lucas's "original vision." That is until they release their own patch which adds a side mission where you have to escort Jar Jar Binks through enemy territory.
Tanuki doesn't mention it, but there's also a problem where some resolutions will work, but captions/text don't appear in the lower letterbox pane.
When the game goes into "conversation mode" the lower letterbox pane is where player response choices show up. As a result of this problem, you don't see the choices and thus can't really play the game (you can still actually choose an option using the number keys and the game will run normally, but there wouldn't be much point since you don't know what you're choosing)
1360x768 for example, will run, but exibits this problem.
1360x768 may indeed be the only resolution which is affected. I can't run anything higher than that (1360x768 is my native res) and anything lower crashes as Tanuki mentioned.
I have the latest english/USA version 1.03. UniWS can find the EXE but i cant type a resolution. Also i cant find the first set of values for the pre-rendered movie fix.
what do i need to find/change to get everything to work at 1920x1200?
Are you searching for HEX values (not strings)? Do you have the right file?
What editor are you using?
EDIT - The UniWS should be able to work with your US version. Do you have the root game directory selected when you try to patch? If you have changed any of the res or HUD values then the UniWS will not be able to locate the write values.
Tanuki
PostPosted: Sun Dec 09, 2007 8:13 pm Post subject:
Are you searching for HEX values (not strings)? Do you have the right file?
What editor are you using?
EDIT - The UniWS should be able to work with your US version. Do you have the root game directory selected when you try to patch? If you have changed any of the res or HUD values then the UniWS will not be able to locate the write values.
even if you changed the res by starting to play the game/configuring it from the menu?
also using xvi32 to search for hex values by selecting the entire example and clicking search.
even if you changed the res by starting to play the game/configuring it from the menu?
Yep.
also using xvi32 to search for hex values by selecting the entire example and clicking search.
Only do parts. When you find a hit make sure it is the only one/right one. The problem with searching for the whole value is one different entry will result in nothing found.
I hacked it and it gives me the new res but all the text on the main menu where you load/save, start a new game, etc is gone. i dont notice any missing text elsewhere though.