Submerged (http://www.uppercut-games.com/submerged/) is a gorgeous game based on Unreal4 engine.
It scales without a hitch to my 3-monitors Eyefinity setup, however the FOV is horribly small, effectively making the game unplayable. I tried to play around with ini files but with no success so far. And I couldn't find anything related to this great game on the forum...
Does anyone have any hint or clue about changing the FOV ?
thanks,
-z
Submerged: change FOV and/or zoom level ?
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Submerged: change FOV and/or zoom level ?
You can make the FOV Hor+/Vert+.
Open the file:
..\Steam\steamapps\common\Submerged\Submerged\Saved\Config\WindowsNoEditor\Engine.ini
Add this paragraph:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
This makes the game equally playable at any crazy wide aspect ratio. It would benefit from a slightly lower FOV, but I couldn't find a way to do that. UE4 is surprisingly less open to FOV customization than UE3/UDK...
Open the file:
..\Steam\steamapps\common\Submerged\Submerged\Saved\Config\WindowsNoEditor\Engine.ini
Add this paragraph:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
This makes the game equally playable at any crazy wide aspect ratio. It would benefit from a slightly lower FOV, but I couldn't find a way to do that. UE4 is surprisingly less open to FOV customization than UE3/UDK...
Re: Submerged: change FOV and/or zoom level ?
Brilliant, many thanks. Now it went to gorgeous AND playable 
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