Submerged: change FOV and/or zoom level ?

Topics about game solutions, and success or failure in getting them to work.
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zedug
Posts: 4
Joined: 26 Dec 2015, 08:50

Submerged: change FOV and/or zoom level ?

Post by zedug »

Submerged (http://www.uppercut-games.com/submerged/) is a gorgeous game based on Unreal4 engine.

It scales without a hitch to my 3-monitors Eyefinity setup, however the FOV is horribly small, effectively making the game unplayable. I tried to play around with ini files but with no success so far. And I couldn't find anything related to this great game on the forum...

Does anyone have any hint or clue about changing the FOV ?

thanks,
-z
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scavvenjahh
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Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: Submerged: change FOV and/or zoom level ?

Post by scavvenjahh »

You can make the FOV Hor+/Vert+.

Open the file:
..\Steam\steamapps\common\Submerged\Submerged\Saved\Config\WindowsNoEditor\Engine.ini

Add this paragraph:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

This makes the game equally playable at any crazy wide aspect ratio. It would benefit from a slightly lower FOV, but I couldn't find a way to do that. UE4 is surprisingly less open to FOV customization than UE3/UDK...
zedug
Posts: 4
Joined: 26 Dec 2015, 08:50

Re: Submerged: change FOV and/or zoom level ?

Post by zedug »

Brilliant, many thanks. Now it went to gorgeous AND playable :)
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