Metal Gear Solid: Ground Zeroes Surround/Eyefinity Support
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AndroidVageta
- Posts: 5
- Joined: 06 Sep 2014, 04:45
Metal Gear Solid: Ground Zeroes Surround/Eyefinity Support
It has none.
Well...it supports the proper resolutions on my end (only if fullscreen) but the FOV is all messed up. Going from 1080p to 5760x1080 results in the game zooming in about 4x into the left hand corner.
Any chance we can get a fix?
Here's an upload for the .exe:
https://drive.google.com/file/d/0B5YWQ3 ... sp=sharing
Thanks! Was hoping it would work from the get go but unfortunately it doesn't. Other than that I have no complaints. Seems stable, fast, Crossfire works, graphics look great, etc...only thing missing is multi-monitor.
Well...it supports the proper resolutions on my end (only if fullscreen) but the FOV is all messed up. Going from 1080p to 5760x1080 results in the game zooming in about 4x into the left hand corner.
Any chance we can get a fix?
Here's an upload for the .exe:
https://drive.google.com/file/d/0B5YWQ3 ... sp=sharing
Thanks! Was hoping it would work from the get go but unfortunately it doesn't. Other than that I have no complaints. Seems stable, fast, Crossfire works, graphics look great, etc...only thing missing is multi-monitor.
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
Same applies to 21:9, as well. The game doesn't support the actual resolution in borderless, and when attempting to use the correct 21:9 resolution in fullscreen it just zooms in.
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
http://imagizer.imageshack.us/a/img912/7930/rs702M.png
Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.
Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.
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AndroidVageta
- Posts: 5
- Joined: 06 Sep 2014, 04:45
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
Standards wrote:Same applies to 21:9, as well. The game doesn't support the actual resolution in borderless, and when attempting to use the correct 21:9 resolution in fullscreen it just zooms in.
Thanks for letting me know it just isn't an issue on my end.
[quote=bajs1988]http://imagizer.imageshack.us/a/img912/7930/rs702M.png
Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.[/quote]
Thanks for the info! I would ASSUME that the problem will be fixed. I'm guess we know nothing about when an actual fix will come?
Either way, can't wait. Been playing it all day and having a blast...widescreen will certainly be useful. Always is with these types of games!
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
Yep, the game does the same for me. Let's hope they patch it soon because I'm itchin to play it!
- TheRealDeal
- Posts: 10
- Joined: 10 Nov 2014, 17:41
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
bajs1988 wrote:http://imagizer.imageshack.us/a/img912/7930/rs702M.png
Looks like it might come later, if 21:9 support is in the works I am sure Surround/Eyefinity would work as well.
Hopefully the current 21:9 mode for GZ is terrible and you actually see less of the game because it just zooms in and crops stuff out, the whole point of ultra widescreen is to see more at once.
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
Hello, in case someone is interested, the guys that created the modding tool for Ground Zeroes are also looking into fixing the 21:9 ratio problems.
More info in this Steam post: http://steamcommunity.com/app/311340/di ... 359109/#p2
It seems they are still far from a solution though.
More info in this Steam post: http://steamcommunity.com/app/311340/di ... 359109/#p2
It seems they are still far from a solution though.
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ThirdEyientist
- Posts: 15
- Joined: 18 Jun 2015, 19:52
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
I was just about to install this and try it out. Is it still not working in surround?
Asus VG248QE 24-Inch LED-Lit Monitor X3
BenQ Monitor RL2455HM (24-Inch LED) X1
EVGA GTX980 Superclocked ACX 2.0 4GB GDDR5 256bit X2
Corsair RM Series 850 Watt
Asus Sabertooth Z87 LGA 1150 Motherboard
Corsair Vengeance 16GB (2x8GB) DDR3 1600 MHz
Noctua 6 Dual Heatpipe
Windows 7 Home Premium SP1 64bit
Intel Core i7-4770K Quad-Core Desktop Processor 3.5 GHZ 8 MB
BenQ Monitor RL2455HM (24-Inch LED) X1
EVGA GTX980 Superclocked ACX 2.0 4GB GDDR5 256bit X2
Corsair RM Series 850 Watt
Asus Sabertooth Z87 LGA 1150 Motherboard
Corsair Vengeance 16GB (2x8GB) DDR3 1600 MHz
Noctua 6 Dual Heatpipe
Windows 7 Home Premium SP1 64bit
Intel Core i7-4770K Quad-Core Desktop Processor 3.5 GHZ 8 MB
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
So, 8 months after this demo came out, this is still an issue. Doesn't leave me hopeful for the main game when it launches.
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
Yeah, I just revisited it today after getting my new 21:9 monitor a few weeks ago. Came here to look for a fix. It's definitely a bummer. I agree with you, though. After this long without a fix, there's not a lot of hope they'll do it right for MGSV.
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
Im really hoping no one looked at this game because of the bad press it got about being short, it would be a damn shame if no one fixes it for Triple screen, please Hayden or someone, come save us.
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
CY:G wrote:Im really hoping no one looked at this game because of the bad press it got about being short, it would be a damn shame if no one fixes it for Triple screen, please Hayden or someone, come save us.
http://www.wsgf.org/forums/viewtopic.ph ... 13#p160313
Re: Metal Gear Solid: Ground Zeroes Surround/Eyefinity Suppo
jackfuste wrote:CY:G wrote:Im really hoping no one looked at this game because of the bad press it got about being short, it would be a damn shame if no one fixes it for Triple screen, please Hayden or someone, come save us.
http://www.wsgf.org/forums/viewtopic.ph ... 13#p160313
Oh my goodness, thank you SO much, it was a long wait but it finally happened, THANK YOU.
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