Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
czarman
Insiders
Posts: 685 Joined: 11 Dec 2008, 23:51
Location: Germany
Post
by czarman » 29 Oct 2003, 18:58
Widescreen Grade: C Ultra-Widescreen Grade: C Multi-monitor Grade: C 4k Grade: C Read Full Detailed Report - Hitman 2: Silent Assassin In the game, players assume the role of an assassin known as Agent 47. The game advances as players carry out contract killings by solving puzzles to arrange for stealthy, untraceable assassinations.
Last edited by
czarman on 06 Oct 2016, 02:07, edited 7 times in total.
Reason: Edit
CZARMAN aka 彼得爸爸
ITPaladin
Posts: 10 Joined: 17 Oct 2005, 11:51
Post
by ITPaladin » 17 Oct 2005, 11:53
Unfortunately this appears to disable anti aliasing.
Is this because when running in a window you can't have aa?
Paradigm Shifter
Editors
Posts: 5706 Joined: 14 Oct 2003, 13:52
Post
by Paradigm Shifter » 17 Oct 2005, 14:48
You can force AA in drivers. But if you copied my whole config file, it doesn't have AA enabled anyway. :)
Windowed Direct3D or OpenGl doesn't disable Anti-Aliasing - or at least it shouldn't do...
ITPaladin
Posts: 10 Joined: 17 Oct 2005, 11:51
Post
by ITPaladin » 17 Oct 2005, 15:50
ok I will look in my ati advanced display settings later. I'm just trying to get through the stupi snow missions after putting this aside for over a year I guess.
Garrett
Insiders
Posts: 366 Joined: 12 Mar 2013, 23:18
Post
by Garrett » 15 Jul 2013, 09:57
I've updated the page with a simpler explanation; the necessary changes are only a couple of lines, not the whole file.
Finish
Posts: 1 Joined: 08 Aug 2014, 21:51
Post
by Finish » 08 Aug 2014, 21:55
For multi-screen, add this line to hitman.ini : "StartUpperPos 0,0"
Users browsing this forum: No registered users and 5 guests